Re:How Apple Is Giving Design a Bad Name
by spronkey on Saturday November 14, 2015 @07:43PM
(#10567976)
Problem is the novice-expert transition in Apple devices is nonexistant. To become an expert you basically have to read a manual, or do things that a) have no affordance, b) have no clear feedforward, c) have an unknown effect and may be destructive, with no clear undo.
It's very poor design.
>It's very poor design.
No, it's Windows/Linux-bias on your part. In the old time, every (and I mean every) medium-level Mac user knew that you can unlock a lot of additional functionality with the option-key. People today just seem to assume the Mac UI is built on the absolute same principles as the Windows UI, which is not true.
Re:How Apple Is Giving Design a Bad Name
by spacehome on Saturday November 14, 2015 @08:24PM
(#10568110)
> read a manual
Quelle horror!
Re:How Apple Is Giving Design a Bad Name
by spronkey on Sunday November 15, 2015 @03:55AM
(#10568983)
Heh, I should qualify that to become an expert some manual-reading is required. But the interface should at least help you with the transition.
Re:How Apple Is Giving Design a Bad Name
by Eric_WVGG on Saturday November 14, 2015 @05:06PM
(#10567474)
> you could always hold down the Control key and click
maybe this is showing my age, but that came relatively late in the history of Mac OS
But I otherwise agree and do like the approach of basic/necessary UI as simple as possible, optional/advanced UI gracefully hidden
Re:How Apple Is Giving Design a Bad Name
by jasonlotito on Saturday November 14, 2015 @04:49PM
(#10567416)
You forgot about the alt button. You have Left Click, Right/Ctrl Click, and Alt Click. Without Alt Click, you end up missing out on features you need.
Apple is and has always been about a tiered learning curve for their devices and I think your point about the mouse is a great example. If you put 2 buttons on a mouse, it complicates every interface element by two-fold. Every item that can be clicked can now also be clicked with a 2nd button. For a brand new user, keeping 1 button basically forces them to look at what's on the screen and assess what they're doing rather than needlessly right click everywhere searching for a context menu. People who tend to right click on things (when they understand what a right click does and intentionally perform the action know what they expect to be behind that right click.
I feel like iOS is the same way, and intentionally so. A novice user can get by doing all of the basic commands with swipes, pinches, and taps. A more advanced user can do rotations, shakes, and multi-touch swipes. An expert user can access every feature of every application.