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Re:Windows game developer about porting to and using OS X by mavdi on Wednesday November 11, 2015 @03:37AM (#10545471)
Has he developed this game all by himself? How can people be so productive? Develop, test, market... This is just crazy.
Re:Windows game developer about porting to and using OS X by AbraKdabra on Wednesday November 11, 2015 @10:40AM (#10547155)
Not just he has developed the game, but also made the art, sound and everything you see from the game, this guy has ultra high levels of productivity.
Re:Windows game developer about porting to and using OS X by skrebbel on Wednesday November 11, 2015 @04:24AM (#10545617)
Does anyone know whether he did the graphics too? It's not world class art, but it looks real good, so I'd be very impressed if that was the same guy too.
Re:Windows game developer about porting to and using OS X by skrebbel on Wednesday November 11, 2015 @04:27AM (#10545629)
Answering my own question, the sidebar on the right says:

> Shining Rock Software has only a single developer doing all the software development, artwork, and audio.

I'm blown away. Really cool.

Re:Windows game developer about porting to and using OS X by diqu on Wednesday November 11, 2015 @05:10AM (#10545817)
He used to be a console engine dev, so - naturally - he wrote even that from scratch. On his own. Quite admirable, I think.
Re:Windows game developer about porting to and using OS X by seivan on Wednesday November 11, 2015 @05:07AM (#10545805)
Yeah I am also impressed, pretty much aspire to be that productive but have failed.