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Re:Windows game developer about porting to and using OS X by Kristine1975 on Wednesday November 11, 2015 @03:32AM (#10545458)
Xcode checks your code as you type (90% of the time, sometimes early errors, e.g. in a header, make it give up completely on a file). Compiling still is a separate step. Current versions of VS do the same, though, even for C++.
Re:Windows game developer about porting to and using OS X by roel_v on Wednesday November 11, 2015 @04:19AM (#10545597)
Visual studio compiles as you type. It has to, to work with e.g. 'auto'. Vs has two compilers actually, one that compiles as you type (and tries to guess what you mean more), and one for the real compile cycle.