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Kristine1975

Apparently the add-on sends every URL you visit to Dissenter: https://github.com/gab-ai-inc/gab-dissenter-extension/issues...

That's probably why it was removed.

Re:System Shock 1 source code released under GPL on Friday April 06, 2018 @07:15AM (#16772354)
>Because they've been unsuccessful in completing the reboot, releasing the sources is a way of apologizing.

They wanted to publish the original source code from the get go. Here's an article from mid 2016 talking about it: https://www.gamezone.com/news/system-shock-s-original-source...

>Since the instructions mention a PPC requirement to build on Mac, I'm assuming these are fairly old.

The game was released in 1994, so yeah, they are old :-)

Re:System Shock 1 source code released under GPL on Friday April 06, 2018 @04:17AM (#16771768)
The (partial?) source code for Thief 2, SS2 etc. was leaked a few years ago. You can still find it on the Internet.
Re:System Shock 1 source code released under GPL on Friday April 06, 2018 @04:13AM (#16771751)
I'm pretty sure CodeWarrior was able to deal with any kind of line endings: CR, LF, CR+LF.
Re:System Shock 1 source code released under GPL on Friday April 06, 2018 @04:12AM (#16771747)
>I have no idea if that version of the data would work with this version of the engine, though.

IIRC the Mac version doesn't use the original data files, but converted them to use the Mac's resource file format. And judging from a quick look at the source code it doesn't contain support for the original data files.

So: no, you'll have to use the Mac version's data files.

Re:System Shock 1 source code released under GPL on Friday April 06, 2018 @04:07AM (#16771728)
Use this fork with changed line endings: https://github.com/ToxicFrog/shockmac
Re:System Shock 1 source code released under GPL on Friday April 06, 2018 @04:00AM (#16771705)
https://github.com/ToxicFrog/shockmac/blob/master/ShockMac/G...

    inslwi   r0,r10,16,8
    insrwi   r11,r10,16,8
    rlwimi   r0,r10,16,24,31
How I missed this!
Re:LLVM patch to fix half of Spectre attack on Thursday January 04, 2018 @11:22AM (#16071528)
Which in some cases might make it cheaper for customers to use their own hardware, resulting in cloud providers losing business.
Re:HyperCard On The Archive on Friday August 11, 2017 @02:19AM (#14987059)
Given that there's a topic "hypercard_xcmd-xfcn" I'd wager they are. Archive.org is essentially emulating a Mac Plus that runs HyperCard in the browser.
Re:HyperCard On The Archive on Friday August 11, 2017 @02:14AM (#14987038)
Fun fact: The game Myst was created in HyperCard (at least the original Mac version was).
Re:Firefox about:addons is using Google Analytics on Wednesday July 12, 2017 @08:16AM (#14751835)
Same with Firefox 54.0.1 and uBlock Origin.
Re:What is your current “bathroom book?” on Wednesday May 03, 2017 @02:46AM (#14253558)
Spending a lot of time on the toilet is not healthy. Increase your fiber intake instead of deciding on a bathroom book :-)
Re:Ask HN: What do you do while your code compiles? on Wednesday April 26, 2017 @07:55AM (#14202219)
Browse HN, d'uh!

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