Re:Fuzzing FFmpeg for fun and profit
by 72deluxe on Monday November 02, 2015 @11:16AM
(#10492675)
I thought typically for efficient pipelines on x86 hardware, or to avoid cache hits where the data being shoved in does not fit the hardware perfectly.
For FFmpeg that is a concern, but I believe the replier to my original comment was disparaging C++ for no good reason, other than it wasn't C...
For FFmpeg that is a concern, but I believe the replier to my original comment was disparaging C++ for no good reason, other than it wasn't C...