News for hackers. Stuff that matters.
Re:Show HN: Interactive Penrose tiles by dhj on Friday September 25, 2015 @12:23PM (#10279032)
I like the interactive processing canvas and penrose tiling is always cool. The interface / external html could use some more feedback about what is going on.

Site repo: https://github.com/etisab/etisab.github.io

Penrose repo: https://github.com/etisab/penrosetiler

Re:Show HN: Interactive Penrose tiles by asab on Friday September 25, 2015 @01:28PM (#10279441)
Thanks for the feedback. What in particular did you find difficult or non-obvious about it?
Re:Show HN: Interactive Penrose tiles by stared on Friday September 25, 2015 @07:16AM (#10277463)
Could anyone explain what's going on? (I.e. how my mouse position influences the shape?)
Re:Show HN: Interactive Penrose tiles by pbhjpbhj on Friday September 25, 2015 @08:18AM (#10277679)
It's using Y position of the mouse to determine the size of the tiles.

http://etisab.github.io/penrose.js - see the processing.draw call.

Re:Show HN: Interactive Penrose tiles by asab on Friday September 25, 2015 @01:26PM (#10279426)
This tiler uses an algorithm that recursively subdivides triangles according to certain rules. Moving the mouse lets you easily see each transformation from the previous. Try clicking anywhere on the page too.