Re:An Oral History of Diablo II
by hitlin37 on Tuesday September 08, 2015 @03:46PM
(#10187796)
I think in Diablo 2, they got almost everything right. It's almost as if it can't be remade as perfect as they did back then.
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Re:An Oral History of Diablo II
by pyrrhotech on Tuesday September 08, 2015 @03:53PM
(#10187842)
FWIW Diablo 3 is now a worthy successor. It was terrible at launch, but the devs listened to the community and it's a great game now
I recently picked up the PS4 UE version and as far as this style games goes I have to agree.
My only complaint is it feels too easy most of the time, and I cannot make it harder until I beat the campaign once. My long experience playing D1 and then D2 are probably showing though :)
Meh. I tried playing a few months ago, and it's better than at launch and when the auction house came out, but it still can't compare to the first two, IMO.
Re:An Oral History of Diablo II
by fletchowns on Tuesday September 08, 2015 @09:07PM
(#10189112)
It seems like everybody has moved on though, there is no way I could convince my buddies to even re-install D3 let alone invest time into it.
Re:An Oral History of Diablo II
by abritinthebay on Tuesday September 08, 2015 @04:53PM
(#10188158)
It's better, but it's not a patch on D2 however.
Go in expecting a decent game in that style though and you'll enjoy it a lot.
Re:An Oral History of Diablo II
by d3notevenclose on Tuesday September 08, 2015 @05:41PM
(#10188368)
IT IS NOT! Diablo 3 was the biggest disappointment in game history and that blizzard has not admitted what has been done wrong and those selfish developers that haven't even played d2 makes it even worse.
Re:An Oral History of Diablo II
by PhasmaFelis on Tuesday September 08, 2015 @09:24PM
(#10189169)
Seriously, you created a new account to tell us that you don't like a video game?
If you want to imagine D2 now, just think of everything that could be converted to an in-app purchase. Computer games have avoided it more than iOS has, but that concept has had more of a detrimental effect on the quality of games out there than anything else I can think of. It's incredibly hard to find quality, one-time purchase iOS games because the market for them isn't sustainable.
We don't have to imagine, we have D3 and it's not as bad as you made it out to be.
I didn't mind in real money auction, then again I wasn't hardcore (not just the mode) .
Heh, the irony.. I am working on a (what I deem to be) quality one-purchase game.