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Re:Moving forward with work on the D language and foundation by teamhappy on Friday August 28, 2015 @10:33AM (#10135614)
Not sure why you're getting down voted. The middleware business is dominated by C++, Windows is still the big player, and pretty much all legacy code is written in C++. Adopting new language features is far more practical than moving to another language.

Relatively small backend apps written in C++ may be a better target for D and Rust.

Re:Moving forward with work on the D language and foundation by pjmlp on Friday August 28, 2015 @01:44PM (#10136848)
Everyone that has been related to the game industry since the early days, knows game studios also change languages, despite the existing eco-systems.

The difference is that they only do it when the OS vendors, or game console vendors, force them to adopt new languages in their SDKs.