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Re:Mitsuba – A physically based renderer by brohee on Friday August 21, 2015 @01:13PM (#10098885)
AFAIK renderers used by the movie industry seldom use the GPU if at all... For plenty of reasons, the scene size not being the least...
Re:Mitsuba – A physically based renderer by bhouston on Friday August 21, 2015 @01:14PM (#10098890)
RedShift, a GPU-based renderer, is starting to get quite popular though in short form high end work like commercials. Haven't heard of it being used on movies yet, but I think it is coming.