Re:Sublime Text's Plugin API: It's Python, Sort Of
by forrestthewoods on Thursday August 20, 2015 @12:18AM
(#10090002)
Wait. Who in the hell releases something on multiple platforms without testing those platforms a single time?! O_o Multiple platform support has always, ALWAYS, required additional work on every project I've ever worked on. Often significant amounts.
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Re:Sublime Text's Plugin API: It's Python, Sort Of
by ggreer on Thursday August 20, 2015 @05:23AM
(#10090748)
When developing a Chrome extension or Firefox add-on or Greasemonkey script, do you test it on Windows, OS X, and Linux?
Sublime Text is the only editor we've had to build platform-specific workarounds for. Atom, Emacs, Neovim, IntelliJ and ilk (PyCharm, WebStorm, etc)... none of them have these sorts of bugs. (They have other bugs, but they're consistent across platforms.) Comments such as, "You didn't test it on every platform?!" are succumbing to hindsight bias.
Re:Sublime Text's Plugin API: It's Python, Sort Of
by unfamiliar on Thursday August 20, 2015 @06:25AM
(#10090949)
But you said you were hooking into the OS python modules...