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Re:Cross-Platform UI in GitHub Desktop by xorcist on Wednesday August 19, 2015 @03:18PM (#10087747)
Does it web tech really have lesser development time? My experience is definitely the other way around, and I probably have put more hours in on the web side. Web is unbeatable for things like responsive UIs, but when you want pixel based it's hard to beat the development speed of Visual Whatever or Qt Designer.
Re:Cross-Platform UI in GitHub Desktop by andresmanz on Wednesday August 19, 2015 @03:49PM (#10087983)
Well, at least that's what I read all the time. I couldn't confirm it, too, but I always thought that's just because I'm perfectly fine with Qt. QML is also pretty good for responsive UI.

Maybe these companies prefer the web stuff because most developers know it anyway.

Re:Cross-Platform UI in GitHub Desktop by rhodysurf on Wednesday August 19, 2015 @04:42PM (#10088327)
I think its because so many devs are trying to move away from C++. Qt really is great and its sad to me because its a much better solution than these crappy browser apps.
Re:Cross-Platform UI in GitHub Desktop by pjmlp on Thursday August 20, 2015 @05:50AM (#10090846)
C++ isn't the only way to write native code.
Re:Cross-Platform UI in GitHub Desktop by rhodysurf on Thursday August 20, 2015 @09:24AM (#10091645)
Obviously. I was kinda dumbing it down to the fact that seems like many people are moving away from native.
Re:Cross-Platform UI in GitHub Desktop by pjmlp on Thursday August 20, 2015 @10:19AM (#10091977)
Actually it feels the other way around, with Go, D, Rust, .NET Native, Swift and the upcoming AOT compiler on Java 10 (maybe).
Re:Cross-Platform UI in GitHub Desktop by rhodysurf on Thursday August 20, 2015 @02:50PM (#10093827)
Thats true, Rust and Go seem to have brought the popularity up a bit which is nice.
Re:Cross-Platform UI in GitHub Desktop by king_magic on Wednesday August 19, 2015 @03:22PM (#10087773)
Same in my experience. Often times (and yes, this is anecdotal), using a web framework for desktop - or mobile apps - greatly extends development time, when you take all of the littles thing that it takes to build a production-ready system into account.