Re:“It’s done, there is no way back. We tried, we failed”
by gambiting on Wednesday August 12, 2015 @11:29AM
(#10048236)
Completely agreed. I work in a large games studio and on our project the team that does nothing else but makes sure the game is compliant(so that it is accepted by Sony and Microsoft for release) consists of 7 people - 5 programmers, a designer and a QC tester. I imagine doing the work we are doing for an indie game would be extremely time consuming.
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