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Re:“It’s done, there is no way back. We tried, we failed” by felhr on Wednesday August 12, 2015 @10:54AM (#10048009)
Probably I am missing something but...Making a videogame (even an indie one) with 72.139 $? They were probably doomed from the very beginning.
Re:“It’s done, there is no way back. We tried, we failed” by tinco on Wednesday August 12, 2015 @10:59AM (#10048032)
They apparently had investors and attracted government subsidies.
Re:“It’s done, there is no way back. We tried, we failed” by felhr on Wednesday August 12, 2015 @11:15AM (#10048142)
That sounds very reasonable. In that case it would be great to know what kind of penalties they incur because no releasing.
Re:“It’s done, there is no way back. We tried, we failed” by tinco on Wednesday August 12, 2015 @01:14PM (#10049096)
They did release, so no penalties from the government, and they filed for bankruptcy so the investors probably just lost their money. I don't know about Belgian bankruptcy laws so no idea if there are personal consequences.
Re:“It’s done, there is no way back. We tried, we failed” by jasonlotito on Wednesday August 12, 2015 @01:17PM (#10049127)
Re:“It’s done, there is no way back. We tried, we failed” by CmonDev on Wednesday August 12, 2015 @10:59AM (#10048033)
That would be about enough to hire about one person (providing there is profit sharing on the horizon).