Re:Five Years of Being a Full-Time Indie Game Developer
by rsaarelm on Saturday August 08, 2015 @02:47PM
(#10028263)
It is falsifiable though. All you'd need is for someone to notice that a game that has been lingering in obscurity for years is actually great and start bringing attention to it.
Re:Five Years of Being a Full-Time Indie Game Developer
by Paul_S on Saturday August 08, 2015 @06:50PM
(#10028876)
There many games that only achieved success years after release (for example Psychonauts). It's the same thing as with films (my favourite: Blade Runner).
Re:Five Years of Being a Full-Time Indie Game Developer
by emsy on Saturday August 08, 2015 @02:37PM
(#10028224)
This is logical nitpicking and I don't even think you're right. It just implies that of all the games I've seen no great one failed. A game can be great by an arbitrary measure and still fail comercially.
Think for a bit about your sentence and what it implies :)
(solution: that you've seen 100% of all great games ever submitted to the app store, which seems doubtful)