ziyangxie
Re:WorldGen: Open-Source 3D Scene Generator for Game/VR/XR
on Wednesday April 30, 2025 @01:46PM (#43848540)
Thanks for your interest! the AI space is moving fast, and there is always something new grabbing attention. I believe it is better to release an MVP early and keep improving it, rather than holding everything back and risking being outdated or scooped. Just like in startups, I believe fast iteration is key for AI projects too.
Re:WorldGen: Open-Source 3D Scene Generator for Game/VR/XR
on Wednesday April 30, 2025 @12:30AM (#43841287)
Optimized the webpage layout for mobile users.
Re:WorldGen: Open-Source 3D Scene Generator for Game/VR/XR
on Tuesday April 29, 2025 @11:45PM (#43841062)
It is currently 26GB, but I will reduce it to under 24GB so that you can at least run it on a 4090.
Re:WorldGen: Open-Source 3D Scene Generator for Game/VR/XR
on Tuesday April 29, 2025 @11:44PM (#43841058)
WorldGen supports exporting the generated scene as a vertices colored mesh in .ply format, which you can load into any 3D editor (like Blender). The output is also in metric scale, so you can easily align it with other assets