zakhary
Regardless, this is really interesting!
> Also, Nintendo lawsuit incoming in 3...2...
Lol I sure hope not
Yeah I definitely could have improved the capture method. It happens to be that I'm already familiar enough with GBZ80 assembly, but given how tedious taking the actual screenshots was I would opt for a less complicated solution in the future.
Show HN: Rugby – cycle-accurate Game Boy emulator
For the better part of the last three years I’ve been working on a Game Boy emulator as a passion project in my spare time. There's still room for improvement (mostly with accuracy in the core), but I think it’s finally at a point where I’m comfortable sharing it.It's implemented in Rust, and currently is ported to macOS, Linux, Windows, and browsers via WebAssembly.I’d love to hear any...
Edit: If there’s demand I’d be willing to better document it.