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yi_wang

Show HN: Explorable World as Agent Skill

https://localgpt.app/blog/world-as-skill/

LocalGPT Gen is a Bevy-based tool where an AI agent builds explorable 3D worlds — geometry, behaviors (orbit, spin, path following), and spatial audio — then saves the entire world as a skill directory that other agents can load and remix. The skill format is a folder with a SKILL.md, a world.ron manifest preserving parametric shapes, and can have glTF export. Agents treat these the same...

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Show HN: LocalGPT Gen – LLM-driven world generation in Rust/Bevy [video]

https://www.youtube.com/watch?v=n18qnSDmBK0

I couldn't get access to Project Genie 3, so I built a (very minified) version on top of LocalGPT, my local AI assistant in Rust. cargo install localgpt-gen — you describe a scene in natural language, the LLM generates it in Bevy. Early and rough, but it works: https://www.youtube.com/watch?v=n18qnSDmBK0 LocalGPT itself is a 38MB single-binary AI assistant with kernel-enforced shell sandboxing...

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Show HN: LocalGPT – A local-first AI assistant in Rust with persistent memory

https://github.com/localgpt-app/localgpt

I built LocalGPT over 4 nights as a Rust reimagining of the OpenClaw assistant pattern (markdown-based persistent memory, autonomous heartbeat tasks, skills system).It compiles to a single ~27MB binary — no Node.js, Docker, or Python required.Key features:- Persistent memory via markdown files (MEMORY, HEARTBEAT, SOUL markdown files) — compatible with OpenClaw's format - Full-text search...

( Read More... | 156 comments | 106 points | on HN )