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Re:Show HN: Mariocraft.com - A Community Based SMB on Friday October 11, 2013 @12:06PM (#6533992)
Sorry, I forgot the size part! The biggest world possible is about 25K pixels wide (the famous 1-1 world is around 10K), so it's quite a lot, but not limitless!
Re:Show HN: Mariocraft.com - A Community Based SMB on Friday October 11, 2013 @11:55AM (#6533915)
Thank you!
Re:Show HN: Mariocraft.com - A Community Based SMB on Friday October 11, 2013 @10:05AM (#6533116)
Thanks! Not bragging, totally sorry if it looks like I'm! At the very beginning I tried to do something very stupid: create the game using only the DOM. All data in it, no variable, just div, data attributes, classes. It was just to have fun with jQuery limitation (and gosh, I saw them, my Firefox died a lot at this time!). When I started to do more, with a bigger goal, I just kept all I did previously.

I started to do a canvas version for a weekend, but at the end it wasn't worth it, the editor and the game were too far to step back!

Again, thanks for your feedback!

Re:Show HN: Mariocraft.com - A Community Based SMB on Friday October 11, 2013 @09:21AM (#6532876)
Thanks for the support!

Show HN: Mariocraft.com - A Community Based SMB

After three years of joyful experiments I'm glad to present you the result of them.Mariocraft is a SMB web project based solely on HTML5/CSS/JS, without canvas. The whole idea behind it was to create a community in order to build and share new kind of SMB experience. To achieve this goal, I focused most of my efforts on the editor, making it as easy to use for beginners without forgetting about...

( Read More... | 8 comments | 12 points | on HN )