News for hackers. Stuff that matters.

xnaas

Re:Using HTTP Basic Auth in 2022 on Saturday January 01, 2022 @03:31PM (#29762386)
Bitwarden has 0 issues 'autofilling' basic auth. It just passes the login credentials on connection and you never see a basic auth prompt.
Re:Caddy Server Is Acquired By Apilayer on Thursday September 10, 2020 @04:40PM (#24436366)
I played with Caddy a lot in the v1 days and again recently with v2.1. I ended up not sticking with it since there's things I do with nginx that aren't easy to do with Caddy if you don't have extensive Go knowledge. I am tempted to give it an honest go again, though, and see what I/it can do.

As for Caddy advantages, I think it's really just about having a super easy to manage JSON or Caddyfile. In migrating a few of my nginx configs to Caddyfile, I was able to reduce line counts from dozens to 2-3. That's pretty impressive, tbh.

If you've been using nginx forever and have no issues with it...I don't see any valid reasons to move to Caddy.

Re:Degoogle: Cutting Google out of your life on Saturday August 22, 2020 @07:12PM (#24248043)
You got me curious (I don't use Google Voice, but my dad has for a very long time) and I started to search around. It looks like all the alternatives are either expensive or shitty. :/

Edit: The universally accepted "best" seems to be Grasshopper[1] which is $29/mo or $26/mo billed annually ($312/yr).

[1] https://signup.grasshopper.com/plans

Re:Butthole recognition is now here on Monday April 06, 2020 @11:08PM (#22800024)
What a truly remarkable time to be alive.
>There are 4 USB-C ports anyway.

Only if you buy any MacBook Pro configuration with the touchbar. If you want normal F-keys, you're limited to 2 ports because "fuck you," I guess.

Re:Meet Q, a Genderless Voice on Wednesday March 27, 2019 @11:04PM (#19508828)
heh, seems you replied at the same time as me and included a screenshot. Bastard! ;P
Re:Meet Q, a Genderless Voice on Wednesday March 27, 2019 @11:03PM (#19508823)
You can choose male and female voices for the following accents: American, Australian, British, Irish, and South African. Source: my iPhone.
Per a buddy who is using said Edgium (Chromium-based Edge): https://i.imgur.com/p6ZMoJY.png
Yeah, spam calls have gotten out of hand in the last year or two...really not sure what happened. I try and report as many as I can since I'm in the Do Not Call Registry...I am but one man, though.
If you're hosting with GoDaddy, I would highly recommend switching to pretty much any other provider on the planet other than 1and1. GoDaddy is notorious for screwing over users for basically as long as they've been around.

I'm not specifically sure about GoDaddy, but this Quora answer suggests that even the best plans can't handle more than 5,000-7,000 visitors per day: https://www.quora.com/How-much-website-traffic-a-sharing-hos...

Re:Sneak Peek at WebAssembly Studio on Wednesday April 11, 2018 @07:16PM (#16816669)
Glad to hear! I'll have to check back in on it this weekend. :)
Re:Japan team maps trove of rare earth elements on Wednesday April 11, 2018 @03:42PM (#16814746)
Here I am, sitting at work, trying to come up with silly ways to pronounce a combination of "semi" and "infinite."

Seminfinite -- sim-infinite -- has a nice ring to it when said quickly.

Re:How slime-crazed kids made gunk a booming business on Wednesday April 11, 2018 @03:35PM (#16814685)
Some kids find out they like slime. More kids find out they like slime. Lots of kids like slime. Slime sells.

Edit: a word

Re:Why Can't Hollywood Make a Good Video Game Movie? on Wednesday April 11, 2018 @02:50PM (#16814221)
>So many of these games are inspired by movies in the first place, and their stories are mostly just cliches based on their source material.

Just Cause 2 was the best "shitty action movie" video game I've ever played!

Re:Why Can't Hollywood Make a Good Video Game Movie? on Wednesday April 11, 2018 @02:35PM (#16814055)
On the other side: I know a few games, like TLoU, have tried to go the "movie-esque" route, with mixed success. TLoU was quite successful, but I don't think there have been too many other video games that have done well with the "movie-like" approach.

I think you're right that video games often sacrifice storytelling for gameplay, which I definitely don't mind.

Re:Sneak Peek at WebAssembly Studio on Wednesday April 11, 2018 @02:14PM (#16813842)
I haven't looked into IPFS in a long while. Is development going well? Has the userbase grown somewhat significantly in the past couple of years?