xentripetal
Re:JetBrains Thinkrail
on Sunday October 25, 2026 @10:50PM (#50238493)
To my knowledge, fleet is Air. They just renamed it and started adding more AI centric workflows.
Re:U.S. government will decide who gets to use GPT-5.6
on Saturday June 27, 2026 @06:20AM (#48696928)
They meant PS2. Japan was worried the processor was powerful enough to control missiles and put restrictions on how many can be sold to a single person and banned certain countries.
Re:Solod – A Subset of Go That Translates to C
on Tuesday April 07, 2026 @03:36AM (#47671898)
Somewhat similar language, https://vlang.io
It’s a mix of go and rust syntax that translates to C
Re:Accidentally exponential behavior in Spark
on Tuesday June 22, 2021 @04:41PM (#27596904)
I don't have much insight into spark but I've been using Dataflow/beam for ETL. Been a pretty good experience. follows the style of spinning up compute to process as needed then shutdown.
Re:Job descriptions should show a salary or salary range
on Sunday April 25, 2021 @03:28PM (#26935771)
yeah, 72k (+15k bonus) is what I make as entry level data engineer in Arkansas. It's underpaid for the industry but twice the median pay in my city.
Re:Clocking a 6502 simulator to 15GHz
on Monday April 13, 2020 @05:56PM (#22860600)
Maybe the pins got so hot they melted into the board?
Re:The plot thickens for a hypothetical “X17” particle
on Friday November 29, 2019 @07:00PM (#21667547)
I might be mistaken but from my college chemistry I believe this is referring to VSEPR theory. Where electron pairs around a nucleus will push against each other to maximize the distance between other pairs in spherical space. So two electron pairs would be separated by 180° (line) and 3 by 120° (3 lines on same plane), 4 by 120° (tetrahedron) and so on.
So if it's 140° then something else is pushing against them as it should never be 140°.
Someone more knowledgeable correct me if I'm mistaken.
Re:Show HN: Bot Land, a game where you fight others via code
on Sunday September 29, 2019 @09:19PM (#21110934)
Enjoying it so far, small bug report:
Loadout weapon drag window can get permanently stuck on the screen, requiring a refresh. See here https://i.imgur.com/cL4x2Vk.png
Steps to reproduce: Go to Edit Blueprint Window. Start dragging a window. Press backspace to go back to the game field. The window is now permanently stuck.
Re:The Sketchy Database: Learning to Retrieve Badly Drawn Bunnies
on Saturday October 01, 2016 @09:32PM (#12620681)
I believe one came out recently, I saw it on GitHub a few days ago. It mainly did landscape and searched for similar images then combined them to form a new one. It also supported image manipulation, eg turning a brown square purse into a green rounded one. I'll see if I can find it and edit the link in.
EDIT: https://github.com/junyanz/iGAN
Heres a good video showing it off https://www.youtube.com/watch?v=9c4z6YsBGQ0&feature=youtu.be