Show HN: Serverless online chess (no accounts)
https://www.adriclumma.com/projects/chessOnline/
I built a “serverless” online chess app and published it on my personal website. It runs mostly client-side and connects players directly over WebRTC (P2P). No accounts, no matchmaking, no backend game server.The entire UI + chess rules/validation run in the browser (static HTML/CSS/JS). WebRTC signaling is done through a small set of endpoints (create room, store offer/answer, delete room)....