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vimgrinder

Re:Genetic Boids Web Simulation on Saturday May 24, 2025 @05:42AM (#44079935)
yes had the same idea but applied that by doing randomization in age: floor(random(0, this.lifespan))

for me its not vanishing suddenly, so not sure how to reproduce now

Re:Genetic Boids Web Simulation on Friday May 23, 2025 @07:20PM (#44077491)
dies in the sense machine gets hung or all boids vanish?

EDIT: also pushed some fixes in params (allow offsprings at larger distance, etc), but basically if the boids don't end up closer, they won't reproduce and the population dies so play with that and lmk

Re:Genetic Boids Web Simulation on Friday May 23, 2025 @05:58PM (#44076995)
thanks!
Re:Genetic Boids Web Simulation on Friday May 23, 2025 @05:58PM (#44076993)
oh nice, webGPU thing should learn sometime!
Re:Genetic Boids Web Simulation on Friday May 23, 2025 @05:46PM (#44076918)
oh, so i wasn't really aware that there was a original boid sim (I will check it today). mostly I saw it on some other demos and I wanted to add this behaviour of signaling boids which are far away + color code based on genome + do a simple cross-mutate. and yes you are right about fitness func.

Beyond this i was trying to add a map which effects their movement. (if you wanna check how it looks - https://x.com/attentionmech/status/1925690991555531143)

Re:Genetic Boids Web Simulation on Friday May 23, 2025 @05:25PM (#44076767)
hey thanks! color is coming from genome (check brightColorFromGenome)! nice suggestions, will definitely try to incorporate some of them.
Re:Genetic Boids Web Simulation on Friday May 23, 2025 @05:23PM (#44076748)
yes this only.
Re:Genetic Boids Web Simulation on Friday May 23, 2025 @05:21PM (#44076720)
fixed it. lowered the values and clipped.
Re:Genetic Boids Web Simulation on Friday May 23, 2025 @04:52PM (#44076506)
so, i just used them like conceptually..

each boid has a string, when boids come close , they produce a offspring with mixed string + mutation age lets boids die too

nothing fancy, just for sake of sim

Re:MAV – LLM activations visualizer on terminal on Friday March 28, 2025 @08:32PM (#43511538)
working on this lately, would love any feature request/ feedback
Re:Apparent signs of distress during LLM redteaming on Tuesday March 25, 2025 @01:03PM (#43473509)
why we care about biological pain so much is because we know - we ourselves feel it. everyone has felt how miserable it makes them. For AI, one way to see these experiments is at some point it will help us know or atleast have the right tools at the right time -> to discover if such empathy needs to be extended to AI systems.

So my suggestion to OP is what you are doing today will help us give these systems the right treatment someday when they will qualify for it.

Re:PyTorch Internals: Ezyang's Blog on Saturday March 22, 2025 @04:31PM (#43448407)
they were constantly referred too in the text :/ impossible to skip
Re:PyTorch Internals: Ezyang's Blog on Saturday March 22, 2025 @01:00PM (#43447088)
For someone it might help: If you are having trouble reading long articles, try text-to-audio with line highlight. It helps a lot. It has cured my lack of attention.
with all the AI stuff going around, can't github just scan repos for such malicious code?
Re:Gemma 3 Technical Report [pdf] on Wednesday March 12, 2025 @03:36AM (#43340722)
very excited for this. my current fav model on my mac mini for text processing is gemma 9b + gemma 2b combo spec decoding. great times to have all this getting drop left and right.
Re:Probabilistic Artificial Intelligence on Monday March 10, 2025 @12:32PM (#43322280)
The first lecture is so good. Not only from perspective of content, but how Zhao explain things about how to think about learning as a student. ty for recommendation.