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underst0rm

Re:Blend2D – 2D Vector Graphics Engine on Sunday April 07, 2019 @05:27AM (#19595755)
Just to clarify. This was not my work. I have just used the ideas presented therein for my own works and found them easy to adapt and improve upon.
Re:Blend2D – 2D Vector Graphics Engine on Friday April 05, 2019 @07:28AM (#19581500)
I have had great success using the ideas presented here (http://m1el.github.io/woscope-how/index.html) for simulation of traditional vector graphic screens. It is very fast and easily modified to allow for intensity modulation as well.