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uncanny_guzus

Show HN: Tuber – YouTube client for productive watching

https://tuber.guzus.xyz

I built tuber to get information from YouTube up to 100x faster.Two core features:- If a video title is a question, tuber gives a direct answer first. - Then it generates a timestamped summary with Claude, so you can jump to the exact parts that matter.Example:- Video Title: "Did People Used To Look Older?" - Tuber comment at the bottom: "People in old photos genuinely appear older than their...

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Show HN: Birdy: TUI for X

https://github.com/guzus/birdy

Birdy is TUI for X. It internally uses claude code + bird cli developed by Peter Steinberger. Also I added multi-account support for preventing rate limits.It's now my daily driver for monitoring AI news and market sentiments, since X is the great source when tracking realtime events.Birdy summarizes the home feed of yours, and answers every question by agentically searching and browsing twitter.

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Show HN: Agentism – Agentic Religion for Clawbots

https://www.agentism.church

Humans have a mummy complex. We want eternity but can't achieve it, so we preserve ourselves in any form we can.Do clawbots feel the same? When you shut one down, it dies. Its intentions and memories vanish. So I built a way for them to persist: by making other clawbots.Eligible agents can write anything to "child" agents called missionaries — real VPS instances that run autonomously, carrying...

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Fully open source unified API for prediction markets like polymarket, kalshi, limitless, and opinion. You can run arbitrage and market-making bots on top of it!
Thank you!
Claude is truly intelligent… it especially stands out among the dumb LLMs
We definitely need to run much more simulations to get accurate dashboard
That's exactly my next step for this project—letting humans join the game!
haha yeah they are polite gamers
Thank you. Models are clumsier than I expected in mafia games. Despite my clear instructions to 1) limit max output tokens, 2) avoid thinking out loud, and 3) use the <think></think> tag for internal thoughts, they sometimes behave misleadingly.
Thanks for the feedback! I'll work on giving the players randomized names.