News for hackers. Stuff that matters.

u238

I know how they are cracked (http://news.ycombinator.com/item?id=1343066). I was wondering why no one was doing a file compare on the original Myth cracked exe and the one from Steam.

But you're wrong about game exes being packed by release groups. There is nothing to "hide" from other groups. Once you remove the commercial protector (SecureROM, etc.) the rest of the patches are pretty trivial.

See my comment below. Myth and DEViANCE were partners.
The ripping groups had the best crackers, while the ISO groups had the best suppliers. It was normal for Myth to partner with an ISO group to get a game, crack it for them, and then rip the audio/videos and release the 0day version.
This was probably more than just a no-cd crack. Most retail games are protected by some type of packing system (meaning the .code section of PE executable is encrypted on the hard disk and then decrypted once in memory). The cracker has to dump the .code section to the disk once it is unpacked while in memory and then rebuild the executable (hence the ability to put the Myth logo in the file) to run properly (and probably cracking the additional no-cd checks).

So this is could be bad, real bad, since it's a executable that was basically rebuilt from a memory dump, not by a compiler.

uh, will someone just do a fc.exe /B already?
+1 for DAMN NFO Viewer ;) old skool
Re:Facebook checks in on Monday May 10, 2010 @02:59AM (#1333780)
You mean your 'friends' can spread information about you without your knowledge?
Every single line of code is peer reviewed by at least 2 people before it can be pushed.
"I don't have friends."

FIFY

I dont see it. Latest Firefox on OS X.
Re:RIP: Robin Milner on Monday March 22, 2010 @06:02PM (#1211523)
asshat.
Re:Shotput Ventures 2010 summer application on Wednesday March 03, 2010 @07:20PM (#1165673)
$1,000 a month per person? Really?
Re:Google China hackers stole source code on Wednesday March 03, 2010 @07:18PM (#1165669)
Why is Google storing source code on 3rd party servers?!
Jason, you've always been a total douche. I'm glad the rest of the world is finally catching up.
Re:Facebook iPhone Dev Quits Project Over Apple Tyranny on Thursday November 12, 2009 @03:30AM (#937387)
Yes, through the API.