thealphanerd
thealphanerd on Hacker News
Careful checking in you build folder. If there are any native modules, and you are not on the same architecture, everything will explode.
This can be avoided by adding "npm rebuild" to your deployment.
Posted by
thealphanerd on Saturday July 25, 2015 @06:11AM
from the medium.com dept.
This was held at the ccrma stage! So many great talks and concerts have been held there. I have used that room to stream phish shows and watch cabin in the woods in 5.1 :D
If you are in the bay area you should definitely go check out one of the events, they are all free and open to the public.
--> https://ccrma.stanford.edu/
You can easily refer to a version by specifying it via hash
some-user/some-module#1.0.0
Now this is not very robust, as it does not manually incriment semver. That being said a module it not a git repo. There are pre-publish hooks that can be used to execute scripts before publishing. Further, tracking off of git introduces an entirely new set of problems from tracking tar balls. I can see why the team would not be particularly interested in investing time in it.
I've been stuck in file watching hell before... CHOKIDAR!!!!!
I actually had a really interesting conversation with Bert Belder about some of the lower level problem with file watching. It came up that perhaps there could be a working group around fixing this issue.
Posted by
thealphanerd on Monday April 06, 2015 @05:06PM
from the app.gotomeeting.com dept.
Posted by
thealphanerd on Wednesday March 25, 2015 @02:23PM
from the jquerysf.com dept.
An amazing product! Super excited to see support for more vendors.
Posted by
thealphanerd on Monday December 15, 2014 @05:36PM
from the graphics.stanford.edu dept.
Posted by
thealphanerd on Saturday October 25, 2014 @04:31AM
from the github.com dept.
I really appreciate your service. Having it in the command line will save me a ton of time
Posted by
thealphanerd on Saturday August 30, 2014 @04:19AM
from the blog.izs.me dept.
3.14 / 2.718
App sux too little pixels
Fancy seeing you in a webpack thread :P
Keep your eyes peeled for the stuff we are going to announce next Wednesday :D
Hey t-plane. Famo.us offers a bit more than just matrix 3d transforms, in fact one of the best ways to think about how famo.us handles dom is more of a transport layer. There is no reason that famo.us could not use the same entity pattern and tree to render to webgl, we just have not been focusing on it (yet).
Disclaimer I work at Famo.us
Posted by
thealphanerd on Monday July 21, 2014 @03:00AM
from the github.com dept.
Posted by
thealphanerd on Monday July 21, 2014 @02:56AM
from the mentalfloss.com dept.
Good thing you stopped... as that is entirely inaccurate :D
fwiw I am a famo.us employee
I think this is due to the fact that not every has ability / desire to live in the console. Having a development process that can work without a compile step is important.
Posted by
thealphanerd on Monday June 30, 2014 @11:50PM
from the producingoss.com dept.
Posted by
thealphanerd on Thursday May 29, 2014 @07:22PM
from the html5rocks.com dept.
Posted by
thealphanerd on Friday May 23, 2014 @04:45PM
from the deterritorialsupportgroup.wordpress.com dept.
Posted by
thealphanerd on Friday May 23, 2014 @04:34PM
from the openbeamusa.com dept.
Posted by
thealphanerd on Tuesday May 20, 2014 @11:17PM
from the github.com dept.
Posted by
thealphanerd on Monday May 19, 2014 @12:39PM
from the famo.us dept.
Posted by
thealphanerd on Saturday May 17, 2014 @12:27AM
from the theintern.io dept.
Posted by
thealphanerd on Tuesday April 22, 2014 @08:58PM
from the infohost.nmt.edu dept.