textadventure
We are talking about people who rather generate some random Suno songs instead of just searching for some playlists of which there are thousands upon thousands. There is something deeply dystopian about that.
Extrapolate this idea for a second: 10, 20 years from now, people generating their TV shows, their porn (including the illegal kinds), their music of dead musicians. That's individualism at its most extreme. Culture is a shared experience, you can talk to other people about the same music, same fiction, same art, because it's out there and exists in the world. When on the other hand people normalize consuming their own custom AI-generated culture, that shared experience is completely lost. At best you'll get a friend or two to watch your sitcom episode, it's not going to be a water cooler conversation at work.
It's literally dehumanizing.
People like what they like, sure. And if someone was particularly into the idea of machines making music, or even take some cynical enjoyment out of this on the full understanding of what it is they are doing. Sure, whatever.
But someone acting like listening to AI generated music is their only choice due to their taste in music? Come on, that's a sci-fi nightmare right there. Not even going full-on ecologist here, but the resource expenditure alone is so out of whack for something only a single person will listen to.
I don't even consider myself a musician, just a human being baffled at the total lack of humanity and how that lack of humanity is being normalized. Talk about sympathy.
1. Good design is innovative 2. Good design makes a product useful 3. Good design is aesthetic 4. Good design makes a product understandable 5. Good design is unobtrusive 6. Good design is honest 7. Good design is long-lasting 8. Good design is thorough down to the last detail 9. Good design is environmentally friendly 10. Good design is as little design as possible
Generative AI just tries to predict based on its training data.
What I'm saying is precisely that the take of a more genuine, less pretentious kid, would be far more insightful.
It's a weak editorial choice.
I gave no opinions on AI, yet I do think it's very much a problem. This article presents neither good ideas to tackle it, nor an insightful perspective on the problem.
Is this what The Atlantic has come down to, publishing a complain-y piece by the class president?
EDIT: For anyone struggling with my criticism of the article, I very much agree that there is a problem of AI in education. Her suggestion which is "maybe more oral exams and less essays?" I'm sure has never been considered by teachers around the world rolls eyes.
As for how to tackle this, I think the only solution is accept the fact that AI is going nowhere and integrate it into the class. Show kids in the class how to use AI properly, compare what different AI models say, and compare what they say to what scholars and authors have written, to what kids in the past have written in their essays.
You don't have to fight AI to instill critical thinking in kids. You can embrace it to teach them its limitations.
If you don't care about breaking design and stuff looking the way its supposed to, I guess the extension is fine but I rather use something like Stylus where you can use people's custom designed stylesheets for most known sites.
Images should also resize whenever the window is resized. Those two changes alone would make this very usable.
Story of the two thousand stolen Playdate handhelds
EDIT: Noticed a little bug on Windows, you can't add a podcast while it's playing, at least not by pasting the address, it immediately wipes out the field. Had to pause playback in order to add another.
Even though GOG's own client (GOG Galaxy) has been requiring Windows 10 for even longer, you could always just download the games from their website and manually install them no problem.
Now, sure, you can say the Vision Pro was not as big a success as the iPad even if you account for that difference in markets, scale, price ranges, etc. But that doesn't mean it's a total failure either, or that there is no future for the product.
Most people who have a Vision Pro, seem to like it. It's unsurprising that it's not flying off the shelves because at the moment it's little else than an expensive toy, and once the novelty wears off it's not like there is that much to do with it at the moment, it's also seemingly uncomfortable to wear for prolonged periods of time. But like I said, it's not hard to see how it could be getting better with future iterations.
So even if there is no perfect correlation between the shortcomings of the first iPad and the larger shortcomings of the first Vision Pro, there is a correlation.
They are now, and that's exactly the point. And people don't look ridiculous now because they became adopted, but even the first versions of mobile phones made people look ridiculous.
Have some perspective, try to think beyond a lapse of more than two years back and forwards.
It's not hard to see how this product could continue to be streamlined and made more accessible in the future.
edit: typos, clarity
So, even if it was somehow possible say, to reverse engineer one specific plugin across AAX, VST and AU, you'd still be no closer from solving true cross-compatibility from AAX, VST and AU in general.