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t-plane

hey - so, I checked out the meeting. Didn't really hear anything new - did I miss something?
Ok! Webgl and camera support is all we need from it!
I hear you, man. But, as we know it, famo.us, is all about matrix3d. And I haven't seen a webGL renderer for it yet. On the other hand, three.js added css3d renderer and it works pretty well with their already established webGL approach.
sure is, but it doesn't work in a mobile browser, though!

iOS8 to support WebGL – is this the end for matrix3d frameworks like famo.us?

There's been a lot of hype lately about famo.us, a javascript framework that claims to have solved performance issues in HTMl5. Famo.us gets its performance by heavily using "matrix3d" CSS property to allow positioning, rotation and alignment of elements by means of applying a 16 cell transformation matrix array onto these elements. Matrix3d is also one of the few CSS properties that reliably...

( Read More... | 9 comments | 4 points | on HN )