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sshirokov

Re:Diffable, more customizable maps on Wednesday February 05, 2014 @10:57PM (#7188646)
Yep, that's the one.
Re:GitHub announces 3D File Diffs on Wednesday September 18, 2013 @02:48PM (#6407188)
For the use case of boolean mesh ops the majority of the work is polygon splitting and clipping, something BSP trees excel at.
Re:STL File Viewing on Tuesday April 09, 2013 @03:36PM (#5520618)
Your file is 11MB :(
Re:STL File Viewing on Tuesday April 09, 2013 @01:03PM (#5519451)
Chrome doesn't have support for the `ALLOW-FROM` `X-Frame-Options` option, and just complains about it when it sees it.

See: https://developer.mozilla.org/en-US/docs/HTTP/X-Frame-Option...

Re:Make Me on Thursday January 03, 2013 @01:40AM (#5001278)
The inspiration for the sign, outside the obvious purpose, was the note on the first web server:

http://en.wikipedia.org/wiki/File:First_Web_Server.jpg

Sure.

I got out of hardcore gaming, and quite enjoyed the idea of booting up a game in a few seconds on my laptop, playing it for an hour and forgetting about it.

It worked very well for things like Borderlands and a few indie titles (Madballs, The Ball).

I also owned the physical console, so the transition of "I want to play Borderlands for an hour on my laptop immediately after finishing this work thing" to "My day is over, let me pick up that same game on the TV" was pleasant.

As far sluggish controls, on a connection that exceeded 10Mbps, the experience was only slightly worse than a wireless controller on a console, and after a few days of it being the only time I picked up a game I adjusted quite well.

I've since accepted that the service was aimed squarely at the market that my situation happened to exactly occupy (high bandwidth, casual gaming, multiple physical devices, just the right titles..), so your mileage may very well vary.

I kind-of hope they make it as a service. As a pure consumer of their product, I quite enjoyed it.
Re:A Node.js inspired API in Common Lisp on Wednesday May 09, 2012 @12:45PM (#3949377)
Came here to post this as a "Show HN:", glad to see someone else found it interesting enough to share.
Re:RAMCloud puts everything in DRAM on Friday October 07, 2011 @04:22PM (#3085714)
No worries. It was a query of clarification not trolling, thanks.
Re:RAMCloud puts everything in DRAM on Wednesday October 05, 2011 @12:28PM (#3076321)
I'm not exactly sure what's being invented here that doesn't exist already.
Re:OnLive willl give you a free console if you buy a game on Friday February 25, 2011 @08:03PM (#2264479)
They also gave out a free console to anyone that pre-ordered one with intent to pay when they came out, and that came with a free game as well.

If there was ever a business that got attracting customers and rewarding early adopters, it's OnLive.

Re:Apple: iPad and Emacs on Tuesday May 18, 2010 @11:19PM (#1359984)
I'm curious what a native port of Emacs on an iPad actually contributes over an Screen/SSH session on a "real" machine with "real" compilers and tool-chains.