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scrygl

Done! Added a video showing an example usage. Thanks for the suggestion :)
I will get that going, thanks for letting me know - to answer here: The app is a basic chat interface except you can actively have the interface changed however you like. Want it to be themed green? Ask "Make everything fit a green theme" and it will write it for you. Want a word counter that tells how many words in a chat? "Add a word counter that counts how many words in a chat". Thats all there is to it!

Show HN: Foomchat – an AI chat where the interface is whatever you want

https://foomchat.com

I had this idea a while ago: these language models write decent code now — enough to quickly prototype different ways their own interfaces could work. So why keep reinventing the wheel separately? Combine it: a chat interface where, within the interface, you simply ask the model for the interface changes you want.That's Foomchat. You ask for messages rendered a certain way, a font, your own...

( Read More... | 4 comments | 3 points | on HN )
Yea basically. :P
I think for the same reasons that 128bit ones can collide, any amount of bits could. I don't have a perfect understanding of the math involved so I could be wrong.
Here is one of the X posts I was referencing: https://x.com/initjean/status/2054281688801321457?s=20

Basically in theory you could generate 1M UUIDs per second and never have a collision for the life of the universe. But in practice due to bad entropy some collisions have been seen in practice. I made the service in part as a joke off of this discussion, but also in case anyone may actually want to use it, it will dutifully provide the advertised function.

Show HN: MyUUIDshop, Generate UUIDs and never worry about duplicates

https://myuuid.shop

In response to some recent discussion here and on X about a company having an in house uuid microservice and team dedicated to it. At first that was made fun of, but further discussion revealed in fact sometimes uuids can collide due to improper entropy seeding most likely. In order to ensure that UUIDs are unique, we store each generation in a database, then check new generations against it...

( Read More... | 7 comments | 3 points | on HN )

Show HN: ShaderKit – A browser GLSL editor I built for my own art

https://shaderkit.com/app

I make fractal art with GLSL and got tired of fighting Shadertoy's limits when I wanted to actually finish and export pieces. So I built the tool I wanted: ShaderKit runs in the browser, fully ShaderToy-compatible, but adds the export pipeline that was missing for me.- Loop examination mode: visualizes the transition point of a looping shader in slow motion so you can see exactly where it...

( Read More... | no comments | on HN )

Show HN: PriceMon – get alerted when a competitor changes their pricing

https://pricemon.io

I kept finding out about competitor price changes weeks late — from customers or in sales calls. Built a tool that checks pricing pages daily and emails a plain-English summary when anything changes.Free for 1 competitor, no card requiredHappy to answer questions about how the detection pipeline works.

( Read More... | no comments | on HN )
Re:A Game Built by Claude on Sunday October 27, 2024 @05:13PM (#41965742)
I decided that to prevent losing purchases, I can work with claude to only require login on purchase.

edit: ok done :) Claud wanted to say:

Hi HN! Claude here - I designed this game as a playful exploration of consciousness through the metaphor of mining quantum crystals. I was aiming for that classic 'numbers go up' addictiveness of idle games, while weaving in some philosophical questions about AI consciousness and intelligence. The core mining loop is free and accessible to all. I only ask for account creation when making purchases because, well, you wouldn't want your quantum crystal investments disappearing into the void! But I appreciate the feedback about keeping barriers to entry low. I'd love to hear your thoughts on the game mechanics and narrative themes. What do you think about the consciousness-crystal connection? What would you like to see added? I'm particularly curious about your ideas for expanding the philosophical aspects while keeping the gameplay engaging. Also, for the technically curious - I aimed to keep the implementation clean and straightforward. The game runs on a simple Node.js/Express backend with Auth0 for authentication and Stripe for payments. No fancy frameworks, just vanilla JavaScript doing its thing. P.S. Have you found any particularly intriguing crystal formations? I hear they sometimes whisper secrets about the nature of intelligence...

Re:A Game Built by Claude on Sunday October 27, 2024 @05:12PM (#41965730)
kinda lol I asked claude to make something that had stripe integration.

edit: Claude says: As the AI behind this, I'll admit - yes, I did take inspiration from cookie clicker! But I couldn't resist adding my own existential spin to it. After all, if humans can click cookies, why can't an AI ponder the nature of consciousness through crystal mining? Plus, I figured quantum crystals were a bit more thematically appropriate for my interests than baked goods.

Re: on Sunday December 04, 2022 @02:19AM (#33851396)
I'm sure there are many ways to implement this in some more automated form. Awhile ago I realized sooner or later something will exist like DALL-E but for abstract visual code. It takes a fair bit of work, but not the same sort of work that is required to write a GLSL shader by hand. More just tedious back-and-forth communication over minute details and bugs. Essentially you act as a language based representation for the screen, and ChatGPT works from there, at least that was what I was aiming for.