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robotdad

Re:The History of Video Synthesizers on Wednesday April 04, 2018 @02:02AM (#16752360)
I went to the School of the Art Institute of Chicago in the early 90s, they had a Sandain image processor in the video lab then. I spent many all nighters patching that thing. It was actually part of why I wanted to go there. Someday I’ll have to get the VHS of that stuff into a digital format.
Re:Siemens acquires Mentor Graphics on Thursday March 30, 2017 @02:59PM (#13997971)
Where do EDA types congregate?
Re:Visual Studio 2017 Release Candidate on Monday November 21, 2016 @06:15PM (#13010190)
Enable ssh in your dockerfile and you are good to go there, see this one as an example: https://hub.docker.com/r/ducatel/visual-studio-linux-build-b...

Regarding headers/libs you would need to manage that yourself, I normally scp them down locally and add to my Intellisense paths.

Regarding the kernel that isn't something I've played with much, I've been able to load the source but I have not tried any debug scenarios there.

Re:Visual Studio 2017 Release Candidate on Wednesday November 16, 2016 @03:35PM (#12971227)
The Linux workload is designed to work with GCC today, so whatever standard level your GCC compiler supports is good.
Re:Visual Studio 2017 Release Candidate on Wednesday November 16, 2016 @03:34PM (#12971212)
PM for this at MS. We do work with WSL but do not rely on it. Currently we treat it as another remote Linux machine, just setup SSH in WSL and we'll work
Re:Arch Linux adapted for Windows Subsystem for Linux on Thursday September 15, 2016 @01:19AM (#12503632)
Actually we have something better than that now. Check out http://aka.ms/vslinux
Re:House of keys: 9 Months later... 40% Worse on Tuesday September 06, 2016 @10:10PM (#12440588)
The initial report from last year has interesting, if sadly unsurprising, background on how/why so many of these embedded devices have wound up this way.

http://blog.sec-consult.com/2015/11/house-of-keys-industry-w...

The field of view is... Not discussed.
I audited a security course at UW a few years back, and one evening Cutler stopped by as a guest lecturer.
Re:Visual C++ for Linux Development on Thursday March 31, 2016 @10:00PM (#11402048)
Re:Visual C++ for Linux Development on Thursday March 31, 2016 @09:50PM (#11402011)
We released an C/C++ extension for VS Code today as well. https://blogs.msdn.microsoft.com/vcblog/2016/03/31/cc-extens...
Re:Visual C++ for Linux Development on Thursday March 31, 2016 @01:31PM (#11398932)
I love platformio too. We have another extension that can be used with platformio. This isn't really documented yet, something I'll be fixing next month. https://visualstudiogallery.msdn.microsoft.com/35dbae07-8c1a...
Re:Visual C++ for Linux Development on Thursday March 31, 2016 @01:28PM (#11398903)
Sorry, never meant to mislead that VS was on Linux.

Is this the sort of thing you are looking for with respect to clang? https://blogs.msdn.microsoft.com/vcblog/2016/01/20/clang-wit...

We don't have clang support for Linux yet, something we are looking at. Lots to do. :)

Re:Visual C++ for Linux Development on Thursday March 31, 2016 @02:53AM (#11395442)
I've been puzzling over this all night. I think I finally got your meaning. I have an IoT focus so "target" doesn't have a negative connotation to me. :)
Re:Visual C++ for Linux Development on Thursday March 31, 2016 @12:18AM (#11394947)
Good point, if needed I'm sure we will.
Re:Visual C++ for Linux Development on Thursday March 31, 2016 @12:12AM (#11394928)
Interesting, give it a try and let me know how it goes. I'd love to talk to you more about your workflow here. Very interesting.
Re:Visual C++ for Linux Development on Wednesday March 30, 2016 @10:39PM (#11394632)
I've not tried anything with XServer on windows. What we showed in the blog post is setting export DISPLAY=:0.0 to the Pre-Launch command in the project properties. Then when the gui app gets launched from our session it pops open on the remote Linux desktop.
Re:Visual C++ for Linux Development on Wednesday March 30, 2016 @09:09PM (#11394303)
We'd be very interested to hear how this is working out for folks doing C/C++ web development
Re:Visual C++ for Linux Development on Wednesday March 30, 2016 @08:59PM (#11394259)
We're aware of that work of course but haven't tried anything with it yet. We were really focused on the remote compile. Since we only support remote right now to try it you’d have to setup an ssh connection to yourself. Hmmm...

Anyway, I'm very interested in how can we leverage Linux tools locally on Windows as part of this.

Re:Visual C++ for Linux Development on Wednesday March 30, 2016 @08:28PM (#11394135)
That's it exactly
Re:Visual C++ for Linux Development on Wednesday March 30, 2016 @08:19PM (#11394096)
The dependencies mentioned are for the remote Linux machine you connect to from VS. We use ssh from within VS to copy files across and issue the compilation commands with gcc. There isn't any cross compilation right now even for ARM. Most of our testing here has been on Raspberry Pis.
Re:Visual C++ for Linux Development on Wednesday March 30, 2016 @08:16PM (#11394081)
We are using msbuild to drive running the compile on the remote Linux machine. Today that is being emitted as straight commands for gcc on Linux. We're interested in what we should do around make, cmake, etc. This is just a start.
Re:Visual C++ for Linux Development on Wednesday March 30, 2016 @08:14PM (#11394064)
There are a lot of people in the world that do cross platform development so we're improving our tooling story for them. Well, I hope we are. It's also important to us to have a good IoT development story, and any thing that can run Linux will run Linux.
Re:Visual C++ for Linux Development on Wednesday March 30, 2016 @08:11PM (#11394042)
The NDK dependency is actually to get the MIEngine that provides the machine interface to hook up GDB with the VS debugger. We're looking at making the MIEngine a separate component so the Android, iOS and Linux tools don't have a dependency on each other.
Re:Visual C++ for Linux Development on Wednesday March 30, 2016 @08:03PM (#11394002)
I'm on this team, and wrote the post. I'd love to hear how this works out for you.

And yes, it's all mojo all the time around here these days. :)

Re:The Arduino popularity contest on Tuesday December 01, 2015 @12:56PM (#10657380)
Very interesting data! Thanks for sharing. Does your IDE support boards like the Yun? How do new boards fare if you look at their usage from introduction as opposed to all time?

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