renas
Ethereum smart contracts in a nutshell for hackers – Life Lottery
Re:Ex-lottery worker who rigged winnings gets 25 years in prison
on Saturday August 26, 2017 @04:01AM (#15104551)
This is the reason the lottery should be run by a smart contract in Ethereum for example, like https://lifelottery.github.io/
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Re:Any tutorials on Blockchain development?
on Friday August 11, 2017 @01:50AM (#14986902)
Yep, this one for Ethereum Smart Contracts:
Ethereum Smart Contracs in a Nutshell for Hackers http://linuxforme.com/ethereum-smart-contracts-in-a-nutshell...
Ethereum smart contracts in a nutshell for hackers
Generate amazing Ethereum address icons for your account
Re:Ethereum smart contracts in a nutshell
on Thursday July 27, 2017 @04:03AM (#14863463)
the icons are also a little open source project https://github.com/renasboy/eth-address-icon
Re:Ethereum smart contracts in a nutshell
on Thursday July 27, 2017 @03:16AM (#14863263)
lottery() is the final method, meaning, its what we want to be called by owner while we still have the result block available. the manual_lottery() was created for testing purposes only and its going to be removed when on production network.
Ethereum smart contracts in a nutshell
Re:Learn Ethereum smart contract programming
on Monday July 24, 2017 @08:39AM (#14837905)
try this lottery code instead https://github.com/renasboy/ETHLottery
Re:Learn Ethereum smart contract programming
on Monday July 24, 2017 @08:37AM (#14837897)
Yeah sure, check this version of the lottery https://github.com/renasboy/ETHLottery
Re:The world's first decentralized lottery based on Ethereum smart con...
on Monday July 24, 2017 @08:14AM (#14837773)
Where is the github link? As I see there are other Ethereum based lotteries on github for example: https://github.com/renasboy/ETHLottery
Ethereum account avatar auto generated with live demo and source code
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Re:Ask HN: Anyone with music projects looking for co-founders?
on Thursday September 08, 2016 @12:04PM (#12454254)
yep!
X-lab colors game also available on Google play
Re:Ask HN: Is it hard to get to Level 2 in our phaser.io game?
on Monday October 13, 2014 @08:18AM (#8448383)
It seems so, no one gave us feedback :-(
Re:Ask HN: Is it hard to get to Level 2 in our phaser.io game?
on Monday October 13, 2014 @07:16AM (#8448243)
Please let us know if we made it too hard.
Ask HN: Is it hard to get to Level 2 in our phaser.io game?
Re:Show HN: Rate my new HTML5 game, please
on Friday September 19, 2014 @09:16AM (#8340323)
Thanks for the feedback, OMG what a shame this IEs, will check this out!
Re:Show HN: Rate my new HTML5 game, please
on Friday September 19, 2014 @09:15AM (#8340314)
Thanks for the feedback, this to be honest is intentional, if they loop, they get better organized again, once tube and mouse are over, you can still hit the tube since its higher, if two tubes are over each other one of them can be hit, so better wait for the loop
Re:Show HN: Rate my new HTML5 game, please
on Friday September 19, 2014 @05:30AM (#8339653)
Hey, thanks for feedback, the ingredients are behind the HELP menu, (question mark "?"), if we made it too easy to hit the tubes, its possible to finish within minutes ;-P
Re:Show HN: Rate my new HTML5 game, please
on Friday September 19, 2014 @04:31AM (#8339471)
Hi thanks for the feedback, this is indeed the idea behind the game, timing to hit the tubes with the drop, as you progress tubes get faster and drops as well. don't hit the lab rats dough!
Show HN: Rate my new HTML5 game, please
Re:Mixing colors with HTML5 (phaser.io game)
on Thursday September 18, 2014 @02:13PM (#8336720)
sorry to hear that, this is the main idea behind, mix the colors inside the beakers, as you progress the tubes get faster and the drops as well...