prevedmedved
You have to start with integration tests, then go down the stack if you have time and resources.
Lard is closer to margarine.
This is simply false. Please learn about the pre-Roman history of Italy.
Are you Indiana Jones?
Of course "tech" isn’t the issue, nobody cares about the SERP coefficients. The values and processes behind the scenes at Google is the issue, and they are absolutely evil and partisan.
RPG's are escapism, while real art is hard work. (Fun, but still hard work.)
There is art involved in making and playing RPG's, but the end result is not artistic.
Their goal is ad clickthrough, not accurate search results.
Anyways, the point is that Python 3's design was broken from the start. Anglophone programmers think that internationalisation means "upgrading" from ASCII to Unicode. In reality, though, the rest of the world's programmers got along just fine long before Unicode was invented and will continue to do fine long after Unicode gets replaced by something else.
True internationalisation means mechanisms to deal with the world's text encodings in a neutral and culture-agnostic way. (And "Unicode only everywhere and no exceptions" is definitely not that.)
Python 3 is objectively harder and more confusing to use in a multilingual environment. Python 2 didn't pretend that only Unicode exists and Python 2 was encoding-agnostic. This is the correct default for the real world.
Ironically, the effect of Python 3 was the opposite: it made life really hard for those that aren't exclusive anglophones and made life a lot easier for American programmers who now don't have to bother with the whole character encoding mess.
Personally, Python 3's broken support for internationalisation made me drop Python altogether. Python 2 was confusing, but the defaults were at least workable.