News for hackers. Stuff that matters.

ppymou

Re:Ask HN: What are you working on? (August 2026) on Sunday August 09, 2026 @09:53PM (#49238374)
I have been building a PDF reader with dark mode that supports image properly with vimimum navigations. Been using it for the past few months and really happy with the result. Finally got around to publishing it here: https://github.com/moomou/xeil
I built a mac native PDF reader called Xeil with toggleable darkmode that preserves images (inspired by veil), vim keybinding and fuzzy search. Before this, I was using Skim with inverted color to simulate dark mode.

Dont have the code up for sharing but I documented xeil (along with a few other tools) in my blog: https://paul.mou.dev/posts/2026-04-28-software-for-one/#xeil

Re:Listening with LLM on Tuesday January 16, 2024 @12:37PM (#39016122)
Thanks! Did not know about /r/LocalLLaMA
Re:Listening with LLM on Sunday January 14, 2024 @06:23PM (#38995500)
Thanks for the comment. I will be chronicling my progress on the blog!
Re:Listening with LLM on Sunday January 14, 2024 @01:50PM (#38993197)
Thanks for reading and yes you are right, the input audios are clips of music;

MusicCaps [1] is a dataset containing pairs of music audio and natural language description of the clip; the reason why the result is good imo is because the trained model was able to generate a description with features of the ground truth

[1] https://huggingface.co/datasets/google/MusicCaps

Re:Listening with LLM on Sunday January 14, 2024 @12:56PM (#38992579)
Haha thanks; the html is on Github https://github.com/moomou/moomou.github.io/blob/master/resum... and from there you can see the imported css etc.; be warned though, the resume & css have been accumulated over the years so they are not particularly clean
Noted. Will do. Definitely plan to make to release on all OS - but focusing on gathering feedback right now.
Right now, Sloth runs on OSX 10.8 or later. There is no storage limit; items not used will be autodeleted after n days (set in config).

Love to hear what you think of it!

Re:Ask HN: What are you working on? on Tuesday April 04, 2017 @11:53AM (#14033988)
https://ohsloth.com

Sloth is a modern day copy and paste manager that allows you to search snippets by both content and context. Context here being what program you copied from and the type of text (whehter it's an ip, python, or bash script, etc.).

Right now I am working on a custom machine learning model to do better text classification.

It's built on electron and I am adding slack integration to create a shared clipboard. Essentially, slack would act as a cloud storage.

Re:Offer HN: Free logo design for an open source project on Saturday August 27, 2016 @04:26PM (#12374017)
https://ohsloth.com/

Ohsloth is an open source copy and paste manager that aims to provide contextual actions based on snippet content.

It is still super early but it definitely could use some design love!

Re:Unsupervised Feature Learning and Deep Learning Tutorial on Monday October 05, 2015 @01:51AM (#10330147)
For anyone interested, I have been really interested in deep learning and have been using the following resources:

For image processing (CNN) https://cs231n.github.io/

For natural language processing (RNN) http://cs224d.stanford.edu/syllabus.html

I also found the following coursera helpful https://www.coursera.org/course/neuralnets https://www.coursera.org/learn/machine-learning

Re:Ask HN : What side project are you working on? on Wednesday August 19, 2015 @11:34AM (#10086206)
Working on providing contextual information to whatever you do online: https://cueb.io/
Re:Redis Geo on Wednesday June 24, 2015 @12:37PM (#9772749)
I never knew that redis can be extended for geo. This is really cool.

I researched geodb a while back and I only found PostGIS but I recently found out that elastic search also supports geo features.

Shameless plug - This is the simple API I built on top of PostGIS https://github.com/moo-mou/GeoGo

Re:Show HN: Godray – a simple ray tracer on Friday May 15, 2015 @12:16PM (#9551572)
Ah. An oversight on our part, we will make it MIT licensed so feel free to do whatever you want with it.
Re:Show HN: Godray – a simple ray tracer on Friday May 15, 2015 @03:27AM (#9549347)
The code should have no dependency other the standard go library.

You should see an output.png if it run successfully in the same folder.

Sorry, no easy access to a windows right now, but I will try it out on when I get a chance.

Re:Show HN: Godray – a simple ray tracer on Friday May 15, 2015 @03:24AM (#9549337)
For me, going through wikipedia article on phong and working out the math with my friends (instead of just blindly translating the equations to code) really helped me understand the basics.

In order to learn more (I admittedly know very little about anything other than the phong model - the other friend is much more knowledgable), I presume either a textbook or a course notes like this https://www.student.cs.uwaterloo.ca/~cs488/notes.pdf will probably help.

Re:Show HN: Godray – a simple ray tracer on Thursday May 14, 2015 @11:42PM (#9548842)
Wrote this with friend as a learning project for golang. Any golang tips would be much appreciated.
Re:Researchers Announce Advance in Image-Recognition Software on Tuesday November 18, 2014 @12:06AM (#8622457)
Out of curiosity, how well would these model work on computer generated graphics (say Skyrim)?

My gut feeling says it will work but I am curious if the model need to be trained separately for those.

Thanks for the idea. I definitely see feedback loop as one potential major case for this.

Another idea I was thinking about is altering the music the programmer is playing in some way instead of generating music.

Older »