pierre-renaux
Even better if you want to automate the whole notarization thing you don't have a "nice" notarize-this-thing command that blocks until its notarized and fails if there's an issue, you send a notarization request... and wait, and then you can write a nice for/sleep/check loop in a shell script to figure out whether the notarization finished and whether it did so successfully. Of course from time to time the error/success message changes so that script will of course break every so often, have to keep things interesting.
Xcode does most of this as part of the project build - when it feels like it that is. But if you want to run this in CI its a ton a additional fun.
Toward a TypeScript for C++"
Sam Bankman-Fried: I hope to make money to pay people back
Not allowing your own citizen to return home is something that should be unthinkable really.
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Its even worst in my experience... both are trash. I reverted to a regular wireless keyboard & trackball for sofa use.
New Experiments Show Consciousness Affects Matter – Dean Radin Ph.D (2016)
New Surface Pro
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SourceTree is barely usable now really, I switched back to GitX on OSX...
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Vulkan 101 Tutorial
I can confirm that the parent is on point. Imo, your best bet - if you dont want to give up the Chinese market - would be to raise from a reputable Chinese investor. Without that you wont have much pull with any partner you find in China and they will happily stall and then copy your stuff. That is completly "fair game" to them and most wont even comprehend what your trying to tell them - a bit like the guy telling you that he admires/like what you've done after you asked him why they copied your stuff as-is...
If you want to chat feel free to contact me, email in profile.
How I got a game on Steam without anyone from Valve ever looking at it
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The major difference is that you have to use the desktop app to upload, but that app allows you to do a lot more, you can build interactions, do animations, day/night cycles, custom shaders, it does physics, audio, etc...
It's been used (desktop app & publish part) for a long time in production (5+ years) by me and various companies (including Alibaba which acquired my previous company) so its decently robust.
It does lack in term of documentation/tutorials and on boarding in general, but if you're interested feel free to join the slack channel, I'm happy to help getting you started.
Oh and you can also export to desktop, android, iOS, etc... and there's an alpha build for OSX (ask on Slack if you're interested).