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piebro

If anyone is interested in where StreetComplete is used or which quests are the most popular, you can check out: https://piebro.github.io/openstreetmap-statistics/stats/04_s...
If people are interesting exploring artists from different countries, I built a tool a few month ago that uses wikidata und simple sql queries to get for example a random female artist from Germany: https://piebro.github.io/wikidata-extraction/random.html
Cool project! I tackled the same problem a few weeks ago to plot some nice Christmas cards. I will have a look at your skeletonization approach, because I was struggling with that.

In the end I just used potracer and was fine with having double lines for my cards: https://github.com/piebro/personal-plotting-util/blob/main/i...

Re:Ask HN: Could you share your personal website here? on Thursday January 15, 2026 @01:42PM (#46637130)
My collection of open source projects I made and a small blog: https://piebro.github.io/

Show HN: Query Wikidata with DuckDB Instead of Sparql

https://github.com/piebro/wikidata-extraction

I wanted to use DuckDB using SQL to query Wikidata locally on my laptop. So I converted Wikidata's N-Triples dump (~8 billion rows) into Parquet files.The dataset includes the full truth triplets (~60GB) and some pre-extracted datasets for YouTube channels, Letterboxd films, GitHub users and more.There's also a small website to explore random entities using DuckDB WASM:...

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Show HN: Signal MCP Client

https://github.com/piebro/signal-mcp-client

Hey, I'm playing around with MCP servers right now and I wanted to use them remotely and share them with friends. The easiest way for me was to create a Signal MCP client that I can message from anywhere and that I can share with friends. Maybe that's interesting for some people here too. I saw a lot of MCP servers here recently.

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Re:Carbon is not a programming language (sort of) on Saturday February 08, 2025 @02:03PM (#42985290)
Thanks for the post, I enjoyed reading it.

There is a small typo in this sentence: "As long as we’re willing to say that Carbon is is about reducing the reliance on the C++ Standard Committee ...". There are two "is".

Re:Show HN: Factorio Blueprint Visualizer on Thursday January 09, 2025 @03:16PM (#42649449)
Oh nice, I didn't know one could print Lithophanes. If you mount a pen in your 3D Printer and the right settings it should also work as a pen plotter. But I don't know how practical that is.

The map2stl tool is also cool. I created a similar tool [0] for pen plotters using OpenStreetMap Data a while ago, which is fun to play around with.

[0] https://piebro.github.io/plotting-maps

Re:Show HN: Factorio Blueprint Visualizer on Thursday January 09, 2025 @01:20PM (#42648384)
The python code was running in the browser using pyodide before. It took a while to load and was kind of messy to use. But it worked well once loaded which was pretty cool.
Re:Show HN: Factorio Blueprint Visualizer on Thursday January 09, 2025 @12:10PM (#42647656)
Not out of the box. The easiest way to add mod support is to fork the project and add the buildings from mods: https://github.com/piebro/factorio-blueprint-visualizer/blob...

The file is normally generated automatically with the get_items.py script and this data dump: https://gist.github.com/Bilka2/6b8a6a9e4a4ec779573ad703d03c1...

Re:Show HN: Factorio Blueprint Visualizer on Thursday January 09, 2025 @10:54AM (#42646834)
I actually printed a few designs and hung them up in frames in my home. Maybe I'll add the idea and some links to the readme. Can you recommend a printing service?

I think it's not possible to access the actual file upload using the galaxy hall of fame (https://www.factorio.com/galaxy) or I just can't find them. Otherwise it would be pretty cool.

Oh yeah, I like the mod idea. That should also be quite doable, thanks.

Re:Show HN: Factorio Blueprint Visualizer on Thursday January 09, 2025 @10:00AM (#42646274)
Thanks, pen plotting was my motivation for doing this as an SVG and not on a canvas. I never got around plotting an actual factory though, but I might do it this time.
Re:Show HN: Factorio Blueprint Visualizer on Thursday January 09, 2025 @06:23AM (#42644172)
Hey there, I'm a big fan of the game Factorio and the beauty of factories in the game. That's why I created a website to artfully visualize Factorio blueprints a few years ago. With the new 2.0 update, a few things broke. I took the opportunity to rewrite everything from Python to JavaScript and support Factorio 2.0 and the Space Age DLC. It's now also possible to easily modify the style of the drawings. Let me know if you find any bugs or if you have ideas for features.
Re:Learning Solver Design: Automating Factorio Balancers on Monday December 30, 2024 @02:45PM (#42552709)
https://github.com/R-O-C-K-E-T/Factorio-SAT is another codebase trying to tackle the same problem
Re:Analyzing Spotify Stream History on Tuesday February 13, 2024 @06:59AM (#39356849)
I wrote a website to do exactly this with your own data and Python in the browser using pyodide und plotly.js for visualizations: https://github.com/piebro/spotify-statistics/

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