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paintAcquaint

It's something I whipped up in about a week. Hope someone finds it useful :). Here's the Desktop version: http://westerneducation.org/games/play/Challenge_SAT_Vocab_Q...
Re: on Sunday August 18, 2013 @07:56PM (#6234822)
Re: on Sunday August 18, 2013 @12:51PM (#6233229)
http://westerneducation.org/games/play/Challenge_SAT_Vocab_Q...

The desktop version doesn't require a login.

Re:Show HN: Open Source PHP CodeIgniter Reddit/Digg Clone on Thursday May 09, 2013 @08:34PM (#5683835)
You can find a working instance of it here: http://cmsfire.timnuwin.com/
I created this tool because I was tired of Resizing icons when publishing apps to the iOS store. Also because I don't have an iPad or the latest iPhone the screenshot generator handles that [despite it being distorted slightly].
Re:Making Of X-Type, a fast mobile HTML5 Game on Thursday June 28, 2012 @03:19AM (#4170627)
I'm running Safari on it.
Re:Making Of X-Type, a fast mobile HTML5 Game on Wednesday June 27, 2012 @11:55PM (#4170317)
This thing's unplayable on my iPhone4. Welcome to the fragmented world of HTML5. Runs perfectly fine though on my i7 2.8ghz desktop rig.
Re:Gameboy color emulator entirely in Javascript on Monday May 14, 2012 @12:19PM (#3971710)
on the iphone 4: "Result of Expression 'document.getElementByID("drop down_progress")'[null] is not an object. File: undefined line: undefined.
Just implemented the ability to process payments for utilities / rent / groceries, etc.

Bovis.In allows tenants or landlords to make public announcements within a house, pay each other for rent, utilities, etc, and you can also post anonymously to avoid being confrontational.

If anyone's interested on the technical stack, I'd be more than happy to explain it.

Probably going to implement by next week depending on how busy I am, but I'll be adding:

-Ability to pay certain tenants utilities

-Emailing

-And any layout / UX changes that makes sense based on critique.

----------

But anywho, I made this site because I'm going to be moving in with a bunch of people who I'd rather not connect with on Facebook yet I still want to stay in contact with.

I added the anonymous feature too because previous roommies were too scared to confront other roommates who were too loud + obnoxious. I don't know how effective it'll be but we'll see.

Also, I wanted to play around with CSS + twitter's bootstrap:

The template that i used for the bootstrap theme was from here: http://bootswatch.com/

Ted Leo was kind enough to let me use one of his songs in my kick-starter video.

I'll be more than happy to answer questions if anyone's got any!

For those of you who want to test out the program just visit my site: www.PaintAcquaint.com

Re:Show HN: Favicon alert bubbles on Tuesday February 07, 2012 @01:19AM (#3560698)
This is very cool. Great job! I wonder how cpu intensive it'd be to generate a simple bounce animation.
Re:Turn.js - The page flip effect for HTML5 on Monday February 06, 2012 @02:10AM (#3556527)
This thing crawls to the next page on my iphone 4. Is this really a good alternative to flash if the only machines fast enough to handle this animation smoothly already have the horse-power to handle flash?
Re:Magnificent looking HTML5 game - "Project Blaze Zero" on Thursday January 26, 2012 @12:48AM (#3513067)
Development time. Flash has a broader range of libraries and tools to accomplish this much faster than in html5. Also, the game doesn't run on my iPhone because it can't support sending key-presses, it's stuck on the intro screen. The clouds that are being animated are moving a 10th of the speed compared to the desktop version.

My question is, by the time that smart phones become fast enough to run stable versions of these html5 games, won't they also be able to handle flash games with relative ease as well?

This site's really slick! Do you think you could add an auto-play feature so it'll be a slideshow? I've got two monitors hooked up and it'd be a good screen filler to have that just running on one screen.
Where are the sources saying that Adobe's moving away from flash?

If anything they've been amping up their efforts to keep flash alive by focusing on Air (Machinarium was the number one app in the app store, and it was created in flash) and allowing to port Unity games over.

Moblyng an html5 gaming company blew 7.5 million in one year. The regular casual web-gamer isn't going to play a game that's half-baked. It's just not a viable alternative to flash right now. And there's no amazing IDE, which definitely led to the growth and explosion of all these flash games / apps, that's out there for html5.

Part of the beauty of a closed environment is not having to worry about trying to convince other browsers what features to standardize. They can just march on and implement features they feel are most important. And they're doing a pretty damn good job.

Sorry for the rant, but it really irks me how the media has completely skewed the public's perception on the state of flash.

Re:We should teach all our kids to code on Monday January 23, 2012 @10:58PM (#3503392)
I completely agree. It's a shame, I remember in middle school the excelerated writing class would be the only class that was learning about critical thinking. My problem was that the teachers were under-mining the capacity for other students in being able to handle that topic / skill.
Well, it's a lot sooner than you think. Flash 11 already has the unreal tournament engine ported.

http://www.youtube.com/watch?v=UQiUP2Hd60Y

Re:Show HN: Doodle with strangers 1 on 1 in real-time on Friday November 18, 2011 @02:46PM (#3253094)
Well, the site's starting to bottom out. If anyone's still reading this, does anyone know what's a good way to pull in more traffic?

I've been kinda relying on reddit and deviantArt the past couple of days.

Re:Show HN: Doodle with strangers 1 on 1 in real-time on Thursday November 17, 2011 @07:48PM (#3249979)
Hmm.. Maybe I'll have the text tucked by the side, and when its clicked or mouse over it'll appear? I'll play around with the design.
Re:Show HN: Doodle with strangers 1 on 1 in real-time on Thursday November 17, 2011 @07:43PM (#3249956)
I was debating whether or not to add text chat, but I think the general consensus so far from people using it is they wanna talk. I'll definitely be adding it in the near future!
Re:Show HN: Doodle with strangers 1 on 1 in real-time on Thursday November 17, 2011 @07:42PM (#3249953)
Thank you! All this positive feedback means a lot :D

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