owenlacey
The Overcomplexity of the Shadcn Radio Button
Find your perfect match with integer programming
An obvious one is the traitors, but I dunno if there's much you can do with this one as the contestants rarely gain much concrete information.
"Deal or no deal" / "let's make a deal" would have interesting game theory approaches - probably has a lot of parallels with Monty Hall?
Countdown (UK) - solving the maths puzzles on here using integer programming would be cool
My wife and I bought the game - it's a great turn based came you can play whilst having trashy reality shows on in the background!
So if only MUs, we're talking around 10 events - meaning you could get enough information on MUs alone to win the game! Conversely, it would take about 20 events to do this just for TBs.
It's not super obvious from the graphs, but you can just about notice that the purple dots drop a bit lower than the pink ones!
Hope this helps
Yes there's a gender fluid season and a season where someone had > 1 match, as well as people leaving part way through the season (apparently perfect matches are interchangeable...). All very interesting spins on the core problem to solve; would be really interested if anyone tries to tackle those seasons.
I noticed that for any match up score of X, the following match up would keep exactly X pairs in common. So if they scored 4/10 one week, they would change 6 couples before the next one. Employing that approach alone performed worse than the contestants did in real life, so didn't think it was worth mentioning!
Loved your post, really enjoyed getting into the meat of it. I wanted to position mine to a layman, kept asking myself "can I explain this to my Dad?"
I think where the post falls short is the absence of a silver bullet that contestants can use to win the game sooner.