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nonoumasy

can you try again? I refactored some stuff.
I guess it depends on how you implement timelines. They can be as simple (as one line) or complex (multiple lines + categories + filter) as you want. I created a Timelines Game using the same HM data: https://timelines-ruby.vercel.app/
I see. So adding a fullscreen button instead of the cursor: zoom makes it non-invasive?
Incidentally, I just finished the History of Greece HistoryMap: https://history-maps.com/story/History-of-Greece
Do you mean the Ottomans?
This is perhaps a limitation on the story since its about Alexander, so obviously it more from the Macedonian or even from Alexanders point of view. The story is Alexander-centric.

I do plan on creating other History maps on the Ancient Persian empires: Achaemenid Empire, Parthian Empire, Sassanian Empire, Seleucid Empire

Would love some feedback when those are done. Thanks for the constructive feedback. I always appreciate those.

Thanks for that suggestion. Since Thucydides wrote "History of the Peloponnesian War", you might also like this: https://history-maps.com/story/Peloponnesian-War
btw, why do you think it's invasive? in what sense?
well then, the solution is simple. Don't click 'play' and like I said, Users on mobile won't even see that 'play' button.
Thanks. I'm still rethinking that. It was a quick solution to show the images especially the otherImages(which are predominantly other map images) full screen. There's value in seeing the details up close. But I might try a different design, maybe a carousel in the future.
Thanks. I saw the video. Yes! That is what it's suppose to do when you hit 'play'. But you don't get that view on a real mobile device. The menu icon is also hidden on mobile. You only see this view on dev tools.

The play feature is only if you want the events to autoscroll for you and its part of a storyteller feature I'm working on. So you don't have to use it to scroll.

Sure that would be great if you can record it. But how are you able to press play on mobile Firefox. I hid the button on mobile. Are you accessing that using Firefox dev tools?

Btw, it's suppose to autoscroll on Play. That is the feature. Its what I call the 'storyteller mode'. I am thinking of using text-to-speech to read each event before proceeding to the next event so the 5 second delay is an arbitrary setting for now.

If you don't want the autoscroll, then you can just scroll the old fashion way on the sidebar. When you do the map will flyTo() the corresponding event.

Not sure why it's autoscrolling. I haven't seen that issue before and also the play feature is disabled on mobile. Which phone and os do you have? I'll try to reproduce the issue.
What other things were you expecting?
thanks for the feedback. are you gettng the issues just on the story page? or also on the main home page?

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