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nathangitter

My app was featured on the App Store as "Game of the Day" and "Great on iPhone X" and has gotten pretty popular: https://itunes.apple.com/app/id1312458558

It's called Rainbrow and it uses the iPhone X's face-tracking capabilities to allow you to play the game with your eyebrows. Not exactly an ARKit app in the traditional sense, but it makes use of ARKit API's. It's also free!

Hello!

iPhone X has a "TrueDepth" front-facing camera system that powers FaceID. It can also be accessed in limited ways through the ARKit framework. I used the facial tracking API (used for animojis) to create a game that is controlled by the player's eyebrows. The app is available for free on the App Store.

The gameplay is simple: eyebrows up -> character jumps up, eyebrows down, character jumps down. I posted a video demo here: https://www.youtube.com/watch?v=9k_9BKA3w_Q

Some tech details: The app is 100% Swift, the game is built using SpriteKit, and all design was done in Sketch.

Would love to answer any questions about the game, discuss the ARKit API's, or talk about the privacy / accessibility implications of the technology.

Re:Ask HN: Who is hiring? (December 2017) on Friday December 01, 2017 @02:04PM (#15826337)
SwiftKick Mobile | Austin, TX | Full-time, onsite | iOS & Android Engineers | http://swiftkickmobile.com

SwiftKick Mobile is a mobile app design and development agency in Austin, TX. We help our clients — from small startups to big brands — bring new products to life.

We are looking for iOS and Android Engineers with strong mobile engineering experience and attention to detail. We are committed to building high-quality, pixel-perfect products.

Our projects usually range from one to six months. In a year, you could easily work on six different projects. Typically 2-4 people are assigned to each project, each with an opportunity to give input on design and development. We encourage collaboration and creativity. You will interact with our engineers and may architect solutions with our customers and their engineers as well.

Tech Stack:

Design: Sketch, Flinto, Zeplin

iOS: Swift, Xcode

Android: Java, Kotlin

Send a message to [email protected] if you are interested.

Re:Ask HN: Who is hiring? (November 2017) on Wednesday November 01, 2017 @11:54AM (#15602442)
SwiftKick Mobile | Austin, TX | Full-time, onsite | iOS & Android Engineers | http://swiftkickmobile.com

SwiftKick Mobile is a mobile app design and development agency in Austin, TX. We help our clients — from small startups to big brands — bring new products to life.

We are looking for iOS and Android Engineers with strong mobile engineering experience and attention to detail. We are committed to building high-quality, pixel-perfect products.

Our projects usually range from one to six months. In a year, you could easily work on six different projects. Typically 2–4 people are assigned to each project, each with an opportunity to give input on design and development. We encourage collaboration and creativity. You will interact with our engineers and may architect solutions with our customers and their engineers as well.

Tech Stack:

Design: Sketch, Flinto, Zeplin

iOS: Swift, Xcode

Android: Java, Kotlin

Send a message to [email protected] if you are interested.

Re:Ask HN: Who wants to be hired? (May 2017) on Monday May 01, 2017 @12:14PM (#14238803)
Location: St. Louis, MO

Remote: No

Willing to relocate: Yes

Technologies: Swift, iOS, Xcode

Résumé/CV: nathangitter.com/nathan-gitter-resume.pdf

LinkedIn: www.linkedin.com/in/nathangitter

Email: [email protected]

Portfolio: nathangitter.com

CS/design student graduating May 2017; WWDC Scholarship Winner; built the iOS course at my university; previous software engineering intern at Microsoft; looking to join a small company as an iOS developer/engineer that can actively engage in the design process

Re:Ask HN: Who wants to be hired? (November 2016) on Tuesday November 01, 2016 @01:04PM (#12847817)
Location: St. Louis, MO

Remote: No

Willing to relocate: Yes

Technologies: Swift, iOS, Xcode

Résumé/CV: nathangitter.com/resume.pdf

LinkedIn: www.linkedin.com/in/nathangitter

Email: [email protected]

CS/design student graduating May 2017, WWDC Scholarship Winner, previous software engineering intern at Microsoft, looking to join a small company as an iOS developer/engineer that can actively engage in the design process.