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mikro

Re:What Claude Code Sends to the Cloud on Saturday January 10, 2026 @05:19PM (#46570480)
I've been waiting for someone to dig into this more deeply! Looking forward to Part 2!

I use both Claude Code and Xcode with a local LLM (running with LM Studio) and I noticed they both have system prompts that make it work like magic.

If anyone reading this interested in setting up Claude Code to run offline, I followed these instructions:

https://medium.com/@luongnv89/setting-up-claude-code-locally...

My personal LLM preference is for Qwen3-Next-80B with 4bit quantization, about ~45GB in ram.

> Is tech really that uniquely sensitive to interest rates while the rest of the economy doesn’t care?

This is likely due to IRS Section 174 which changed how tech salaries can be expensed.

Re:Tech Job Interviews Are Out of Control on Thursday February 22, 2024 @03:00PM (#39472269)
It is insane how much time is wasted in the interview process for an industry where the wages are so high. What a waste of talent.

If AI can be used to improve the process on the candidate side, can the same be done on the employer's side?

Is there an interview process that deduplicates effort across multiple job interviews?

The last time I job searched in 2020, it took 7 months. For me, it was the adoption of the leetcode interview process, even at startups. I'm not especially good at leetcoding, and at some companies you need to solve 4-8 problems. So it's just a strange stochastic process where eventually you pass them all, but it takes many tries.
Re:Books for Game Developers on Friday September 15, 2023 @07:10PM (#37530179)
I enjoyed this book to practice game design:

Challenges for Games Designers: Non-Digital Exercises for Video Game Designers - Brenda Romero / Ian Schreiber

Re:A Room-Temperature Superconductor? New Developments on Tuesday August 01, 2023 @04:45PM (#36962588)
https://en.wikipedia.org/wiki/Landauer%27s_principle

The heat can be reduced by factor of a billion or so.

Re:Anyone else struggling to get a Software dev job rn? on Saturday November 12, 2022 @08:31PM (#33579025)
Maybe it was a question about Grand Central Dispatch? https://developer.apple.com/documentation/DISPATCH

I also feel the same way about getting all but one question. I usually make it all the way to the end of a really grueling process before getting rejected.

Re:Ask HN: Game development for non-game developers on Saturday June 05, 2021 @09:00PM (#27409763)
I am a non-game developer, and I have been looking into this as well for 3D games.

1. It seems the major game engines are Unreal (C++, many AAA titles) and Unity (C#, widely used). Godot is open source and uses a python-esque GDScript. There is also Roblox Studio (Lua) which is its own walled garden.

For multiplayer, you can use Unity and Unreal’s systems or Steam or you could try to roll your own with something like Agones.

For Assets, major tools are Blender and 3DS Max. You could also use tools like Shapr3D or MagicaVoxel. Or buy on sites like Turbosquid but the meshes/textures may not be organized well.

2. Reasoning about geometric transformations can be challenging. Also animations, character rigging, organizing assets, memory management, framerate performance.

All of this is in addition to game design, which is its own thing. Good luck!

I think the fake 'progressive voter guide' mailers may have contributed to the passage:

https://www.sfgate.com/politics/article/Fake-progressive-mai... https://www.reddit.com/r/Sacramento/comments/j8a8hx/i_just_g...

I was really shocked when I got one in the mail in Los Angeles.

There is this list of companies that don't use Leetcode questions as a filter: https://github.com/poteto/hiring-without-whiteboards

I have also found that startups tend to be more lenient. Perhaps look at angel.co/jobs, workatastartup.com/jobs or TechCrunch to find companies that have raised money recently.

Lastly it looks like you have C# experience. It seems there are some openings in the gaming industry; maybe consider learning Unity or Unreal Engine?

Re:Microsoft Statement in Support of Epic [pdf] on Monday August 24, 2020 @03:43PM (#24264642)
They did put the engine business into a separate entity, a Swiss company called Epic Games International S.à r.l. Apple is threatening to cut off access for both entities.

https://cdn2.unrealengine.com/epic-pi-tro-08-23-2020-8198711...

Re:Ask HN: What are you learning? on Monday April 06, 2020 @06:54PM (#22798675)
There is a tutorial from Feb 28th which contains a finished project. https://github.com/GodotVR/godot_openvr_fps/releases
Re:Ask HN: What are you learning? on Sunday April 05, 2020 @05:37PM (#22788945)
I am learning game development in Godot, specifically with the intention of making an Oculus Quest VR game. I just finished the initial tutorial yesterday: https://docs.godotengine.org/en/3.2/getting_started/step_by_...

Alongside that, I am also watching Disney's Imagineering-in-a-Box, which describes how they develop lands and rides for their theme parks: https://disneyparks.disney.go.com/blog/2020/03/enjoy-a-one-o...

I recently finished Stanford's CS231N Computer Vision course from 2017 (watching YouTube + 3 Jupyter Notebook assignments). Also highly recommended. http://cs231n.stanford.edu/syllabus.html

Re:Quantum Computing for the Curious on Tuesday March 19, 2019 @12:11PM (#19432180)
This is absolutely fantastic. Now I'm wondering if there are resources for doing spaced-repetition for other computer science topics. Has anyone seen anything like this?
Re:Ask HN: Anyone Interested in Capture the Flag (CTF) Events? on Saturday January 12, 2019 @12:46PM (#18892318)
https://picoctf.com/ has a good variety of challenges that are a bit more accessible than others.
In terms of learning hacking, there are CTF/wargames that teach through puzzles.

Gracker: https://www.smrrd.de/creating-a-hacking-game-part-1-introduc...

Overthewire: http://overthewire.org/wargames/

Exploit Exercises: https://exploit-exercises.com/

PicoCTF: https://picoctf.com/

P.S. I would love to work on making educational puzzles. If anyone is similarly passionate about it, please message me.

Re:We Can’t Trust Facebook to Regulate Itself on Monday November 20, 2017 @12:43AM (#15738059)

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