mikro
Supernatural isn't dead after all
I use both Claude Code and Xcode with a local LLM (running with LM Studio) and I noticed they both have system prompts that make it work like magic.
If anyone reading this interested in setting up Claude Code to run offline, I followed these instructions:
https://medium.com/@luongnv89/setting-up-claude-code-locally...
My personal LLM preference is for Qwen3-Next-80B with 4bit quantization, about ~45GB in ram.
This is likely due to IRS Section 174 which changed how tech salaries can be expensed.
If AI can be used to improve the process on the candidate side, can the same be done on the employer's side?
Is there an interview process that deduplicates effort across multiple job interviews?
Can fitness be virtual reality's long awaited killer app?
Challenges for Games Designers: Non-Digital Exercises for Video Game Designers - Brenda Romero / Ian Schreiber
The heat can be reduced by factor of a billion or so.
Meta wins ruling against FTC to move forward with purchase of VR startup Within
I also feel the same way about getting all but one question. I usually make it all the way to the end of a really grueling process before getting rejected.
Microsoft Warns of Destructive Cyberattack on Ukrainian Computer Networks
Inside Realms of Ruin, YA novelists' failed NFT project
1. It seems the major game engines are Unreal (C++, many AAA titles) and Unity (C#, widely used). Godot is open source and uses a python-esque GDScript. There is also Roblox Studio (Lua) which is its own walled garden.
For multiplayer, you can use Unity and Unreal’s systems or Steam or you could try to roll your own with something like Agones.
For Assets, major tools are Blender and 3DS Max. You could also use tools like Shapr3D or MagicaVoxel. Or buy on sites like Turbosquid but the meshes/textures may not be organized well.
2. Reasoning about geometric transformations can be challenging. Also animations, character rigging, organizing assets, memory management, framerate performance.
All of this is in addition to game design, which is its own thing. Good luck!
Facebook AI: Self-supervised Transformers and 10x more efficient training
https://www.sfgate.com/politics/article/Fake-progressive-mai... https://www.reddit.com/r/Sacramento/comments/j8a8hx/i_just_g...
I was really shocked when I got one in the mail in Los Angeles.
I have also found that startups tend to be more lenient. Perhaps look at angel.co/jobs, workatastartup.com/jobs or TechCrunch to find companies that have raised money recently.
Lastly it looks like you have C# experience. It seems there are some openings in the gaming industry; maybe consider learning Unity or Unreal Engine?
https://cdn2.unrealengine.com/epic-pi-tro-08-23-2020-8198711...
Alongside that, I am also watching Disney's Imagineering-in-a-Box, which describes how they develop lands and rides for their theme parks: https://disneyparks.disney.go.com/blog/2020/03/enjoy-a-one-o...
I recently finished Stanford's CS231N Computer Vision course from 2017 (watching YouTube + 3 Jupyter Notebook assignments). Also highly recommended. http://cs231n.stanford.edu/syllabus.html
Trump signs bill that creates Cybersecurity and Infrastructure Security Agency
Gracker: https://www.smrrd.de/creating-a-hacking-game-part-1-introduc...
Overthewire: http://overthewire.org/wargames/
Exploit Exercises: https://exploit-exercises.com/
PicoCTF: https://picoctf.com/
P.S. I would love to work on making educational puzzles. If anyone is similarly passionate about it, please message me.