mcgraw
mcgraw on Hacker News
I'm really digging this. Thanks for sharing!
Posted by
mcgraw on Tuesday March 17, 2015 @08:54AM
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mcgraw on Tuesday February 24, 2015 @09:33AM
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mcgraw on Tuesday February 17, 2015 @09:57AM
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mcgraw on Thursday February 12, 2015 @09:25AM
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mcgraw on Thursday February 05, 2015 @08:25AM
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mcgraw on Tuesday February 03, 2015 @09:58AM
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mcgraw on Thursday January 29, 2015 @09:05AM
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Posted by
mcgraw on Tuesday January 27, 2015 @10:07AM
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Have you gone independent? Any advice for those thinking about making the jump?
Posted by
mcgraw on Tuesday January 20, 2015 @09:17AM
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Posted by
mcgraw on Thursday January 15, 2015 @09:51AM
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Posted by
mcgraw on Tuesday January 13, 2015 @09:29AM
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Posted by
mcgraw on Monday January 12, 2015 @07:04AM
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Posted by
mcgraw on Thursday January 08, 2015 @09:16AM
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Posted by
mcgraw on Tuesday January 06, 2015 @09:48AM
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Posted by
mcgraw on Thursday December 18, 2014 @10:55AM
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mcgraw on Thursday December 11, 2014 @10:40AM
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Posted by
mcgraw on Thursday November 20, 2014 @04:45PM
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On the flip side, I've had a Dyson for the last 5 years and it's still kicking ass despite contending with the monster amount of Siberian Husky hair that fails to stay on my husky. Extremely happy with this thing. I'd be all over them if things went south within a year.
The speed, simplicity, and lack of headaches (threads, contexts, etc) really make this an interesting solution. Hope these guys/gals crush this!
Posted by
mcgraw on Monday July 15, 2013 @11:36AM
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That's a really solid find! +1
Posted by
mcgraw on Tuesday July 02, 2013 @08:09AM
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Posted by
mcgraw on Monday June 10, 2013 @09:17AM
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Posted by
mcgraw on Monday June 03, 2013 @08:08AM
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Rule of thumb is to surround yourself with positive people who challenge you respectively. Learn how to ally with these people and ignore the useless noise.
I don't hate it, but I have leaned away from hourly for a few reasons.
1. I prefer easing clients mind by letting them know how much they will be paying
2. I'm confident in estimating
3. I draw the line in the sand by making it clear that working outside of the contract is non-negotiable unless we mutually agree to revise/update it and the cost
Two exceptions. 1. They do not have a clear spec (or no spec). It will be hourly until that is defined. 2. Maintenance mode
"Apple may determine for any reason and in its sole discretion not to select your Work for distribution"
You wouldn't find this in Amazon's EULA? They would publish anything? There's no way Apple would leave that door open.
"And there really isn't anything special or expensive about that software either, there are plenty of free ebook creation software options."
You're selling a different experience here. If you're writing a static book then there is no reason to go this route right now. If you're creating something interactive then this might be something to look into.
Not all games work well in the free model. You could kill your product by releasing a free version if you have wrong type of game. This, generally, is an advantage for puzzle games with interesting mechanics. It's also better to react with a lite version if you see initial success with your product. If you have something good you'll see a positive reaction, but if you're bouncing around 0-5 sales/day, early in the release, a lite version is probably not going to do much.