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mcdirty

Re:Phoenix.new – The Remote AI Runtime for Phoenix on Monday June 23, 2025 @12:45PM (#44357612)
Is the site down?
Re:Phoenix.new – The Remote AI Runtime for Phoenix on Friday June 20, 2025 @12:30PM (#44329389)
This is great. I had to back out of a phoenix project and rewrite it in Django because I couldn't get good AI assistance. I'm pretty inexperienced with Elixir and Phoenix but understand the benefits enough to want to make projects in it. So this is really cool.
Tbh why should I use this over Django? Less docs and knowledge around it. Less maintainers. Idk seems like a business risk to invest real time in it for me

Show HN: Cozy Quest – MMO networking architecture

https://tappygames.itch.io/cozy-quest/devlog/856145/a-cozy-tour-through-networking-architecture

I'm building a cozy multiplayer game engine (very early stages - just a few days in!) combining Elixir, Go, and Godot to achieve sub-50ms latency while maintaining a warm, welcoming feel. My architecture uses Elixir/Phoenix for fault-tolerant session management, Go for high-performance game state sync (1ms tick rate), and Godot for client-side prediction. I've implemented lock-free data...

( Read More... | 1 comment | 3 points | on HN )
Re:What's the case for naturally mined diamonds anymore? on Saturday August 26, 2023 @03:38PM (#37276106)
Thank you. So many pay wall links these days.
Re:Blockbench – A low-poly 3D model editor on Saturday December 03, 2022 @09:47PM (#33850053)
Currently incompatible from the main repo for blender 3.x, there are forks but YMMV.
Re:Blockbench – A low-poly 3D model editor on Saturday December 03, 2022 @09:46PM (#33850047)
I had high hopes for Sprytile, but it seems to have not kept up with the 3.x transition. https://jeiel.itch.io/sprytile
Idk, I've been dumb enough to do this twice now.
I just wish I had the vocabulary to truly appreciate what's going on here.
Re:CRDTs are the future on Monday September 28, 2020 @05:07PM (#24621233)
I literally closed the article after reading the first blurb, because it wasn't explained. Just started googling.
Re:CDC declares a federal moratorium on evictions [pdf] on Wednesday September 23, 2020 @06:23PM (#24572811)
I'm sure folks are going to pay their rents on time... Just sure of it /sic
Re:Toonify Yourself on Thursday September 17, 2020 @12:59AM (#24501338)
This shit is scary
Re:Intel Launches 11th Gen Core Tiger Lake on Wednesday September 02, 2020 @01:49PM (#24355778)
Snoozefest
Re:Chime, a Go Editor for macOS – v1.0 Now Available on Thursday February 27, 2020 @07:25PM (#22439467)
Disappointing this is only for macOS. For the time being I'm stuck with Goland from Jetbrains or VSCode. I applaud the effort though. The ecosystem could use far more options.
Re:Don’t buy the MacBook Pros even on sale, in my opinion on Wednesday April 25, 2018 @04:32PM (#16925797)
I can't believe the amount of people who don't realize the Lenovo X1 Carbon (version 6) is the powerhouse computer they've all been looking for. It's linux compatible for devs. The only reason most devs are tied to OSX is because of tooling. Mainly brew.

I bought the new x1 carbon and am never looking back to Apple.

Re:Real-time updates without JavaScript on Tuesday February 06, 2018 @05:23PM (#16320500)
And someone wrote a script to overload it. ~Nice Try~ :D
I did a 3 month contract working on porting Terraria (the actual game) from XNA to Unity and updating things like UI from sprite batching etc.

Coincidentally and fwiw, the actual source code to Terraria was also a hellscape of spaghetti code.

Re:New Distros Coming to Bash/WSL via Windows Store on Thursday May 11, 2017 @01:51PM (#14318046)
I initially had problems with max character length for paths. When npm installed dependencies really deep down, Windows became unable to move or delete such files. I think it's been fixed with Yarn's flat dependency structure, which I think npm has also gone or is going to in the near future.