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martz

Re:Ask HN: What are you working on? (September 2026) on Monday September 14, 2026 @08:07AM (#49695480)
Working mostly on video, local AI, and developer tools.

I maintain LibVLCSharp (https://github.com/videolan/libvlcsharp) and work on VLC for Unity (https://videolabs.io/store/unity). Lately I've been building VLCLR, which lets you write native VLC plugins in C#, and experimenting with local AI for real-time video analysis.

Also working on Kyber for Unity (https://gitlab.com/mfkl/kyber-unity), bringing low-latency video and robotics tooling into Unity.

Re:VLC for Unity now supported on Linux on Monday August 03, 2026 @04:46AM (#49152967)
feel free to open a MR :)
Re:VLC for Unity now supported on Linux on Monday July 27, 2026 @08:23AM (#49068645)
yes this is good too, actually started contributing to this :)
Re:VLC for Unity now supported on Linux on Monday July 27, 2026 @08:23AM (#49068639)
thanks for your comment, will look into it!
Re:VLC for Unity now supported on Linux on Monday July 27, 2026 @08:22AM (#49068629)
RTSP support, twitch-style in-game visio, any kind of non-game Unity apps (there are many), 360 video playback, mediaplayer in VR headset, simulators of all kinds, etc..
Re:VLC for Unity now supported on Linux on Monday July 27, 2026 @05:06AM (#49066929)
Recently added support for Linux to VLC for Unity, with full hardware decoding.

It uses OpenGL rendering through GLX and EGL, with DMA-BUF texture sharing to pass video frames efficiently to Unity’s renderer.

Only x86_64 is supported at this time. In the future, I will add ARM64 support as well as Vulkan.

Re:Ask HN: What Are You Working On? (April 2026) on Monday April 13, 2026 @12:34AM (#47747640)
Building a website to list all destinations and schools around the world, focused on depth freediving, with various data points relevant to that sport.

If you do any freediving or apnea training, interested to hear what you think of the platform.

https://freedivingbase.com/

Re:Ask HN: What Are You Working On? (February 2026) on Monday February 09, 2026 @03:38AM (#46943033)
Building pkgstore.io, a marketplace for commercial .NET NuGet packages.

https://www.pkgstore.io

NuGet.org doesn't distinguish between a hobby project and a professionally maintained library with real support. pkgstore is a curated directory and marketplace where publishers can sell NuGet packages directly, with full dotnet push/restore support, Stripe payments, and automated access control.

In open beta now, onboarding publishers. Would love feedback.

Re:Unity's Open-Source Double Standard: The Ban of VLC on Friday January 12, 2024 @05:47AM (#38966485)
You are correct, I should have framed it this way. I've edited the post. Thanks.
Re:Unity's Open-Source Double Standard: The Ban of VLC on Friday January 12, 2024 @05:24AM (#38966308)
they do but it's fairly limited.
Re:Unity's Open-Source Double Standard: The Ban of VLC on Friday January 12, 2024 @05:22AM (#38966293)
post author here. Yes, basically all of what you said. I've edited the post.
Re:Unity's Open-Source Double Standard: The Ban of VLC on Thursday January 11, 2024 @12:11AM (#38947970)
There is no more details to this. I updated the blog post with a screenshot of their email. That's all there is to it.
Re:Ask HN: Could you share your personal blog here? on Wednesday July 05, 2023 @04:23AM (#36597381)
https://mfkl.github.io

Mostly on LibVLC and LibVLCSharp, FFI and opensource.

Re:Ask HN: Who wants to be hired? (February 2023) on Thursday February 02, 2023 @12:24AM (#34622454)
Location: Asia

Remote: Yes

Willing to relocate: No

Technologies: .NET, Mobile, Desktop, Dev tools, opensource, community building

Résumé/CV: https://www.linkedin.com/in/martin-finkel-a9368571/