manlycode
A PostgreSQL Sandbox Using VIM and tmux
Re:Minefold (YC W12) is powering down
on Monday September 23, 2013 @09:03AM (#6430530)
If you liked Minefold, I'm working on a service called Pickaxe (http://get.pickaxe.io) that's in a similar vein. It's not up and running yet, BUT you can still register to be eligible to beta-test it (for free) when it's available.
Re:GitHub announces 3D File Diffs
on Tuesday September 17, 2013 @04:49PM (#6401861)
This is a Unix system. I know this!
Responsive Pain Points
Tips for Novice Developers (and why you should become a Rubyist)
Yeoman Testing With Coffeescript
Better Rails Debugging With better_errors and jazz_hands
YAGNI an Design
Cursor for Hacker News: A beautiful new iOS reader for HN
Configuring Sublime Text 2
Git Workflows
Hiring a developer? You're doing it wrong
Testing SMS Interactions in Ruby on Rails
Add Twilio SMS Messaging to your Ruby on Rails App
Integrating Twilio with Ruby on Rails
The Byte Order Mark breaks YAML Parsing in Ruby -- Somebody Set Us Up the BOM
Lean iPhone Game Development (in 11 days): Day 10
Lean iPhone Game Development: Day 3 & 4
Lean iPhone Game Development (In 11 Days): Day 2
Lean iPhone Game Development: Day 1
Lean iPhone Game Development (in 11 days): Day 1
Re:Lean iPhone Gaming: Building a Product in 11 Days
on Sunday July 10, 2011 @07:33PM (#2748898)
Thanks for the well wishes. At this point I'm married to Cocos2d. It offers just enough of what I need and it's free.
I've dabbled in Unity a little bit and was impressed at what it had to offer. But it seems like more than I'll ever need for what I can imagine doing in the short term.
Is it possible to do 2d development with Unity?