ludde
Re:OpenSc3k – SimCity 3000 Open Source
on Tuesday November 03, 2026 @08:31PM (#50360522)
OpenSc3k is an open-source C++ reimplementation of SimCity 3000 Unlimited. One small native executable for macOS, Windows and Linux, powered by SDL3 and the resources from your own copy of the game.
SimCity 2000, in the style of OpenTTD
Re:Midjourney Medical
on Wednesday June 17, 2026 @11:06PM (#48580229)
Will there be a way to use this scanner for people that are unable to stand up because of a disability or medical condition?
Re:ZFS 2.2.0 (RC): Block Cloning merged
on Tuesday July 04, 2023 @07:39PM (#36593880)
If I manually deduplicate/copy a 1GB file, how many such offset/refcount tuples would be created in RAM? Just one for the whole file, or one per underlying 128kB block?
Re:ZFS 2.2.0 (RC): Block Cloning merged
on Tuesday July 04, 2023 @03:23PM (#36591457)
A M A Z I N G
Have been looking forward to this for years!
This is so much better than automatically doing dedup and the RAM ovehead that entails.
Doing RAM/in memory size optimizations seem like a really good optimization path. In the spirit of also paying only what you use and not the rest.
Edit: What's the RAM overhead of this? Is it ~64B per 128kB deduped block or what's the magnitude of things?
Re:Zelda: A Link to the Past (SNES) re-implemented in C
on Monday January 30, 2023 @07:48AM (#34578963)
The screen transition and text scrolling is not as laggy as on the SNES.
Re:Open Source Game Clones
on Friday June 07, 2019 @08:43AM (#20123957)
All the assets were recreated by various designers/people. In the early days it depended on the original game's resources.
Re:Open Source Game Clones
on Thursday June 06, 2019 @07:39PM (#20120292)
Nice to see this list. I'm the original author of both ScummVM and OpenTTD. Feel free to ask me anything :)
TunSafe adds support for WireGuard over TCP
Re:WireGuarding the mainline
on Thursday August 09, 2018 @09:14PM (#17729942)
TunSafe is Open Source nowadays so most of those caveats are moot.
TunSafe (Wireguard VPN Client) Released for Linux, FreeBSD and OS X
Re:I made my own WireGuard VPN server
on Sunday August 05, 2018 @12:07PM (#17691966)
I don't want to lose control over it. If I open source it then anyone could just take it and rebrand it and pretend it's theirs.
Re:TunSafe WireGuard Client for OS X
on Sunday March 11, 2018 @12:58PM (#16563724)
There are some benchmarks here https://www.wireguard.com/performance/
Re:TunSafe WireGuard Client for OS X
on Sunday March 11, 2018 @12:44PM (#16563661)
Yes - that's what the WireGuard author did. I didn't even discuss TunSafe.
Re:TunSafe WireGuard Client for OS X
on Sunday March 11, 2018 @12:41PM (#16563643)
Also the official not-ready-yet WireGuard cross platform Go/Rust clients require this "scary" driver.
TunSafe WireGuard Client for OS X
Re:TunSafe: A High Performance WireGuard Client for Windows
on Sunday March 04, 2018 @05:34PM (#16517199)
The only 'supported' WireGuard implementation that exists is written by you in C, yet you complain that my C++ implementation lacks memory safety. Where is the logic?
Re:TunSafe: A High Performance WireGuard Client for Windows
on Sunday March 04, 2018 @01:26PM (#16515774)
No, it's implemented in C++.
Re:TunSafe: A High Performance WireGuard Client for Windows
on Sunday March 04, 2018 @01:12PM (#16515693)
As the author of TunSafe and µTorrent, I wonder if you base that statement on facts or is it just an attempt at spreading FUD and general dislike against non open-source applications?
TunSafe: A High Performance WireGuard Client for Windows
The t2'15 infosec cryptanalysis challenge is on
Spotify releases the source code of its Winamp clone
Re:Newest version of uTorrent has Bitcoin mining offer during install
on Friday March 06, 2015 @03:20PM (#9159327)
That's correct! (Yes I read HN)
Re:Spotiamp – Long live the Llama
on Friday December 20, 2013 @08:12AM (#6941210)
We did not have the resources to make a Mac and Linux version unfortunately.
Spotiamp – Long live the Llama
Re:Ludde's FPGA NES
on Monday January 21, 2013 @09:52AM (#5091692)
I agree, his project is very cool. Kevtris is where I got the inspiration to make my own FPGA NES from. I also mentioned him, and linked to his web page, in my blog post.
Re:Ludde's FPGA NES
on Monday January 21, 2013 @09:48AM (#5091674)
I updated the article after seeing his remark.