luckysh0t
I am a gamer with an interest in the indie sector but don't have steam because my first experience with that extra platform abstraction - Origin - has put me off. Neither do I want a game as a web page. I want a gaming experience and that for me is still a standalone executable. I even dislike not having a physical copy of digital distributions.
submission title: Includes phrase 'Linked'
Contains everything necessary for hip pseudo-hacker karma.
You've already pointed out the main jarring statements but here's another - 'Yahoo! is nonsensical' for closing down the app and integrating the tech into it's own products? Right, because that's not a tried and tested acquisition strategy in tech...
From the post above:
NBC News acquired msnbc.com last year and now has decided to shut down the site and let go all 10 employees.
- PayLib https://github.com/rutherford/PayLib (about to be gutted and rebuilt)
sites:
- Kickstartit http://kickstarter.greatsuccessmaker.com
- Ghost Messenger https://facebookghostmessenger.appspot.com/
bones:
- nltk on app engine https://github.com/rutherford/nltk-gae
Also enables sharing on a per set or tag basis.
With all this Flickr love, might as well plug my automated Flickr sharer
Show HN: Flickoutr Fixes Flickr Photo Sharing
http://clientsideweb.net/social/flickoutr
For a while now I've been pissed off with Flickr's own silent failing whenever it tries to auto-share my new image uploads to Facebook and doesn't have the smarts to take into account Facebook Graph uses OAuth2 and has an expiry on their access tokens. I also don't like the fact I had only one option (share all or none).Flickoutr fixes all this. Built with the Flickr API it warns a user when...
Totally taking this as a sign for my next app btw.
I'm not sure there's any advancement here.