lessmilk
This game was definitely inspired by Flappy Bird, but no I didn't think about that name before today.
Show HN: I made a web game called Almost Pong
https://www.lessmilk.com/almost-pong/
Hi HN!I made many small web games in the past with Unity or Phaser. But this time I wanted to make something completely on my own. So I coded a basic game framework in plain JavaScript, and used it to make Almost Pong.This was a really fun project that taught me a lot about JavaScript, and I plan to make more minimalist games with this framework. Interesting fact: Almost Pong doesn't load any...
The subtle art of code golf in JavaScript
I'm the guy working on MilkyJS.
If people are interested in it, I'll try to fix the last few bugs and put it on GitHub. So I'm really interested in your feedback, especially: Would you use a framework like this? And do you see ways to improve the API?
Thanks :-)
MilkyJS, a Simple HTML5 Framework to Quickly Prototype Games
Discover the Power of Unity 2D
If you want to learn more about Phaser, you can check out my Flappy Bird tutorial here: http://blog.lessmilk.com/how-to-make-flappy-bird-in-html5-1/
I also wrote and self-published the first book about Phaser: https://www.discoverphaser.com/
Let me know if you have any questions! :-)
Show HN: Stacked Boxes, my first Unity game (playable in your browser)
Game Design Analysis of Swing Copters
Swing Copters, the new game by Flappy Bird's creator analyzed
My book: https://www.discoverphaser.com/ My sales number: http://blog.lessmilk.com/ebook-sales/
Link to the book: http://www.discoverphaser.com
More sales number: http://blog.lessmilk.com/ebook-sales/
How I made $12,000 with an ebook in 24 hours
Show HN: Best Game Dev Links of the Week
Show HN: My 12 HTML5 games in 12 weeks challenge
How to come up with ideas
What's it's like to be on HN front page for 20 hours
About input lag, I'm a bit surprised. On my computer the input is super responsive. Maybe it depends on the OS/browser? I'll have to look into this.
Gravity could definitely be better. I'll look at Cave Story then.
I have only 5 short levels, so adding checkpoint will make the game too easy I think.
And I'm considering going open source.