kwcto
Re:Phyllotaxis: An audio-reactive LED display
on Wednesday September 30, 2026 @02:46AM (#49905283)
this is dope. something I've always wanted to do.
Re:Line Scan Photos from MUNI Heritage Weekend in San Francisco
on Wednesday September 23, 2026 @01:43AM (#49812091)
Really beautiful isometric photos, would love to have prints of these.
Re:Experiments with Ableton-MCP
on Saturday January 03, 2026 @10:53PM (#46484716)
Would be forever grateful for a repo to learn from, even if its rough.
Re:24h with an experienced eng/designer and Opus 4.5
on Saturday December 20, 2025 @10:03PM (#46341844)
Opus 4.5 is by far the best model I've used. Its not even close for front end stuff. That said, if you don't ask certain questions, you will never get the right answers. Still takes some pro judgement to go from decent to impressive. Still a ton of work to get the little details right. Worked my ass off on this, proud of the result. If anyone needs a website, I'm happy to help.
Re:Racing for Realism
on Thursday December 21, 2017 @04:29AM (#15977529)
At a glance, there appears to be almost no rendering performance difference vs standard normal mapping. Seems like it would be feasible in realtime engines. Baked normal maps are commonplace now in leading game titles. AR/VR stereoscopic views would make anisotropic surface effects, diffraction, etc even more obvious for those micro details and really help sell the illusion. Very interested in seeing Cars 3 in 3D to test this hypothesis...
Re:Show HN: Tonic – A data visualizing REPL for Node.js
on Tuesday August 25, 2015 @11:38PM (#10120912)
Myself (and likely others) would be willing to pay for an offline version.