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kretash

Re:Pixel 10 Phones on Wednesday August 20, 2025 @04:58PM (#44966381)
This looks to me like something resembling a 65 mustang.

If you look at some 65 mustangs they only had a driver side wing mirror as that was the law back then. The wider rear tire also makes a lot of sense, as it's a RWD car that needs wider rear tires to support the traction.

If the car in the photo is a 65 mustang, I think the AI did pretty good.

Re:Why does pepperoni curl? (2019) on Friday May 13, 2022 @12:22AM (#31363289)
I love Kenji, he’s so methodical when it comes to testing food.
This was a great read, thanks for posting!
From what I could gather the resolution on the Rift S is 1,280 × 1,440 per-eye (2,560 × 1,440 total) and the Quest is 1,440 × 1,600 per-eye (2,880 × 1,600 total) [0], shouldn't the one rending on a desktop GPU have higher resolution? Maybe the source is nor right as it's slightly outdated, but I couldn't find actual numbers in the website.

Also, it would have been nice to get the snap855, but probably would have made the headset a bit too expensive for the target market. The only thing that is miles ahead of the Go is the tracking from what I can see. Not worth updating for how little I use it.

[0] https://www.roadtovr.com/oculus-rift-s-vs-quest-specs-differ...

Ask HN: Self-driving car communication open standard

As self-driving cars improve one thing that they would benefit from is communicating with other nearby self-driving cars. As different manufacturers put out their cars an open standard would be needed to allow for different brands to communicate with each other.Is that something that is currently being worked on?I find it interesting how 2 brands might decide who has the right of way in certain...

( Read More... | 1 comment | 3 points | on HN )
Re:Many Bitcoin Miners Are at Risk of Turning Unprofitable on Wednesday April 18, 2018 @09:21AM (#16867139)
GPU shortage has to do with eth and similar crypto, not bitcoin. Although I would imagine eth will run into the same problems.
I don't understand how such a hacky piece of code made it to production. While water gun returns no results... water gu

https://i.imgur.com/3pV73rs.png

Reading the comments I feel like there are 2 polarized sides that state that everyone they work with uses some sort of stimulant or that they have never encountered it during their career.

It's hard to get a sense of how common it is to encounter stimulants in the tech sector from reading this thread.

Re:The dark legacy of Carlos Castaneda (2007) on Thursday June 01, 2017 @10:35AM (#14460580)
I'm considering picking one up. Which one would you recommend out of all of them?
Re:How to Create a Neural Network in JavaScript [video] on Tuesday May 09, 2017 @10:59AM (#14300575)
Would really like to find something similar but that teaches how to implement the layers and the network too. I feel like I'm not going to become familiar with NN's until I understand how it's built underneath too.

Does anybody have any good resources for that?

Re:Nvidia GeForce GTX 1080 Ti on Wednesday March 01, 2017 @09:47AM (#13764009)
If you want to render at 2560x1440 inside of VR and not lose quality the VR resolution has to be bigger per eye than display resolution. You would need a VR headset that has 4k per eye rather than a better GPU.
What depth camera are you guys using? and at what framerate and resolution?
Re:Master List of Data Broker Opt-Out Links on Wednesday December 14, 2016 @07:29AM (#13175466)
Just said that if feels counter intuitive, specially when they force you to fill everything in and don't allow you just to set your email address.
Re:Master List of Data Broker Opt-Out Links on Wednesday December 14, 2016 @06:48AM (#13175304)
Going to the website that is data mining you and putting your personal details such as phone, address, full name and email feels counter intuitive. Not sure I feel comfortable doing so.
Re:Making graphics in 4 kilobytes (2008) [pdf] on Monday November 28, 2016 @11:19AM (#13056351)
found an implementation here. http://fingswotidun.com/code/index.php/Eye

Don't know if it's the same one but it all it seems to do is scaling and clamping.